Sunflower Games
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sunflowergames.bsky.social
Sunflower Games
@sunflowergames.bsky.social
I used AI to animate one of my CGs for 5 seconds. This is pretty cool. #Gavedev #Aiart
August 3, 2025 at 3:46 AM
Localization is a pain because I didn't set up anything when I first made the game for this. Now I'm in GIMP lining everything up and sometimes having to redo a lot of things. Working on Russian right now. #gamedev #indiedev
April 12, 2025 at 5:33 AM
Steam isn't the only option in the world. I'm currently working on getting my game on PC Game Pass, Epic Games, and GOG. #gamedev #indiedev
April 5, 2025 at 3:54 AM
Decided to use Gimp to make a rough map of my game. I think it should be helpful enough to prevent the player from getting lost. #metroidvania #gamedev #indiedev
March 22, 2025 at 6:05 AM
I think this guy knows I'm coming over there. He's just waiting for his chance to pounce. #metroidvania #gamedev #indiedev
January 10, 2025 at 1:46 PM
Importing the enemies, setting up the animations, and setting up how they behave takes a long time. Probably the most tedious thing to do for the game development process. But maybe I can sneak up on this guy and pay him back for all his trouble? #metroidvania #gamedev #indiedev
January 4, 2025 at 2:15 AM
I actually designed all the bosses for the game first. Now I gotta fill the game with pleebs. I think I'm going to design these guys as idiots who just walk around randomly and only hit you when you come into view. #gamedev #indiedev #metroidvania
December 22, 2024 at 2:29 PM
Working on what should go into the Steam Game Page. Still have a lot of work to do on the actual game, but I like working on the page sometimes. #metroidvania #gamedev #indiedev
December 15, 2024 at 2:49 PM
Am I about to be gobbled up and spat out? #gamedev #indiedev #metroidvania
November 15, 2024 at 1:22 PM
I was able to find an artist in Taiwan to work with me on A Song in Elyel Nalore. I needed to find someone locally because I could only pay cash. The first sketch is looking good. #gamedev #indiedev #metroidvania
November 14, 2024 at 4:33 AM
Working on making the UI cleaner. The stat box and the button mapping have been updated from plain black boxes with white borders. #metroidvania #gamedev #indiedev
November 2, 2024 at 5:00 PM
Instead of having someone make art that would just be used on the title screen, I decided it was simpler to use the assets I already have and make some sort of scene. The cool thing is that some of those objects are animated. #metroidvania #gamedev #indiedev
October 31, 2024 at 5:56 AM
My first post on this platform. Guess my last post from Twitter will have to do? #metroidvania #videogame #gamedev
October 25, 2024 at 6:27 PM