Sherveen Uduwana
suduwana.bsky.social
Sherveen Uduwana
@suduwana.bsky.social
Currently making 🌒 Midautumn 🌘

Available for freelance design/tech art/production
Previously @ Anima Interactive • Visai Games • Code Coven • Devolver Tumble Time

💌 [email protected]
👨🏾He/They
This is a new Museum area we added to Midautumn!

The exhibits can be interacted with to learn more about the town's history. However, as someone with knowledge of the spirit world, you might know a thing or two that the museum curators don’t!
#screenshotsaturday
September 6, 2025 at 7:35 PM
doing some quick animating while I wait for Silksong to download.

Just blocked out the forms on this character for a turnaround before I go in and add some movement
September 4, 2025 at 5:00 PM
I'll probably be taking a small break to play Silksong tomorrow but I'm trying to keep up a good pace of Midautumn posting so speaking of Hollow Knight, I'm here to let you know if you like those charms in Hollow Knight we added something similar to Midautumn too
September 3, 2025 at 5:36 PM
Something I'm trying to do with Midautumn is to have equal strategic options for combat sickos and story sickos alike!

This powerup lets you ignore damage for one chamber, so you could use this to trivialize a particularly tricky boss! Or show a specific character you mean no harm...
September 1, 2025 at 6:07 PM
There is now a new Sushi Restaurant in Midautumn! Each type of sushi gives the player a temporary buff for their next visit to the Spirit World.

But get too greedy and you might get food poisoning! The more you upgrade the restaurant, the smaller the chance of getting sick.

#screenshotsaturday
August 30, 2025 at 8:54 PM
One of the things we added to Midautumn this week is a new gardening mechanic. By returning to water these plants in between visits to the spirit world, you can eventually harvest them to permanently improve some of Robin's abilities!
August 28, 2025 at 9:33 PM
I'll also often get asked to do a lot of rapid prototyping work! This is a fun one I did recently just testing out a 2D character controller in a 3D environment with some anime proportions
July 1, 2025 at 6:50 PM
I played too much animal crossing this month and now there's a digging mechanic in midautumn
June 21, 2025 at 7:25 PM