lawrence
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stpidjuice.bsky.social
lawrence
@stpidjuice.bsky.social
clarityn enthusiast

https://stpidjuice.itch.io/

technical narrative designer @ Cloud Imperium Games

can we expect classic norwich npcs like the puppet man
June 30, 2025 at 8:07 AM
Cheers, gunning for Kings Field meets Book of the New Sun. Going to be treating combat more like a puzzle than...combat I guess. Need to work on that pitch lol
June 5, 2025 at 10:55 AM
reckon this fits?
blue debug sword vs zombie
June 5, 2025 at 10:47 AM
feels pretty good as an early vibe check (even if I have jacked post-process effects up to 110%)
May 30, 2025 at 8:25 AM
baby formula
May 28, 2025 at 2:05 PM
April 28, 2025 at 10:17 PM
how many white grapes do you think you could eat in a row before you got sick of them
March 17, 2025 at 1:53 PM
i love passivestar-core
February 12, 2025 at 11:22 AM
I normally wait until at least a 5.x.x patch is out before migrating, saves a few headaches generally
November 12, 2024 at 5:51 PM
first person roguelike I started as a way to get familiar with various art/animation processes, now on the way to making it a full game. DEMONS VOID is the name, plays sort of like devil daggers meets risk of rain 2
October 22, 2024 at 6:32 AM
nice list, lots of familiar faces in here.
October 18, 2024 at 10:20 AM