Stephane Rappeneau
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stephanerappeneau.bsky.social
Stephane Rappeneau
@stephanerappeneau.bsky.social
Game Industry Finance 🎮 http://weird-loop.com indie studio & indie-plaza.eu cofounder. Teacher of game economics at La Sorbonne university. French Excel Artist. MtG nerd. He/Him.
AT LONG LAST ! I've been expecting this forever.
December 5, 2025 at 2:04 PM
Yet another CEO who surrounded himself with yes men Over the years. Now, realizing his MMA career is behind him, he will soon enter his « immortality arc » and inject massive amount of money into cell de-aging startups, joining the other rich crazies.
December 5, 2025 at 6:36 AM
I’ve been thinking about this interaction more than I should lol. Right now all CEOs who are thinking about replacing receptionists by AI have no idea how it helped me kickstart a difficult week and gave me a sense of belonging. It made me feel welcome and seen.
✅ Bucket-list #68 : being on a first-name basis with the receptionist at Arte headquarters.
December 4, 2025 at 7:19 AM
Love your UI ! Very dynamic 🔥
December 3, 2025 at 8:11 PM
J'ai envie d'aller à la mer là d'un coup 😍
December 3, 2025 at 8:45 AM
😱
December 1, 2025 at 4:33 PM
💯
November 27, 2025 at 9:10 AM
They probably have material for several artbooks of high-quality artworks 🎨🫡 Would love it too !
November 26, 2025 at 12:31 PM
My feeling is that after being for so long in production, BGE2 team is either having a high turnover or hemorrhaging staff and morale, so yeah… they’ll be hiring until project is canned. Too bad the project seems to be stuck in devhell, artworks such as this one are pure eye-candy 😍
November 26, 2025 at 12:15 PM
Nous on est partiellement sur Clip Studio Paint ! Mais oui dur
November 25, 2025 at 7:02 AM
Congrats !! 🤘
November 24, 2025 at 9:39 PM
Je pense que la gauche a largement laissé faire, avec le laisser-faire des revolving doors. Cf par ex Martin Hirsch qui était patron d'Emmaus et qui pilote maintenant Galileo avec leurs objectifs de développer à balles les industries créatives 😠
November 24, 2025 at 6:14 PM
Si tu es un peu courageux en allant processer de la data sur des sites comme mobygames tu peux aussi probablement sortir des éléments interessants. Si c'est pour un besoin journalistique, Hushcrasher semble avec fait pas mal de boulot de cleanup sur ça et a p.e des bons insights hushcrasher.com
HushCrasher - Video Game Industry Insights
Gain a deeper understanding of the video game industry with HushCrasher's articles and tools.
hushcrasher.com
November 24, 2025 at 11:49 AM
En France tu as le barometre du SNJV qui a des infos proches, mais dur d'extrapoler à l'ensemble du monde car les pays ont des profils de prod très différentes (en FR bcp de petits indés)
November 24, 2025 at 11:47 AM
Loved it too ! Quite a unique experience, a visual treat, and a cool OST to boot with 🔥
November 19, 2025 at 6:49 PM
You definitely should…you have a fantastic career and probably lots of XP to share ! While there are lots of books for technicians & experts, there are still very little « director level » books in game industry (eg creative, art, narrative and game direction)
November 18, 2025 at 8:06 PM
For threads I do this, though ’video game financing’ is kind of niche topic lol : bsky.app/profile/weir...

Sometimes I start with microblogging and end up telling myself this needs a longer form. Sometimes it’s the other way around. Fitting the max char constraint is a pain lol though LLM can help
How to manage studio finances when crisis is the new norm ? I've spent 20y in a major investment bank during subprimes, here's what I learned and what I think also applies to game industry 🧵
November 18, 2025 at 8:01 PM
I would love to read your thoughts ! For financing stuff I quickly started to solidify a few themes, then ended up writing medium/substack blog entries and repost tidbits on BS, helps with the SEO, ulterior quoting, etc. Obv this requires more involvement but overall I found it really satisfying.
November 18, 2025 at 7:58 PM
It looks fantastic ! Can’t wait to play it <3
November 15, 2025 at 7:27 AM