Jim's SqueakLab
squeaklab.com
Jim's SqueakLab
@squeaklab.com
I'm a hobbyist game developer and professional web developer making party games playable with phone controls (among other Godot projects) alongside my squeaky cats
Pinned
Earlier this year I released my first game on Steam! SnowDown is a party game where friends and family can join using their phone as a controller in a showdown of skill, luck, and snowball destruction. Check it out this holiday season! store.steampowered.com/app/2792160/...
Thank you to the Utah IGDA Chapter and everyone who put together their Game Dev Choice Awards earlier this month! It was an unexpected honor for SnowDown to be recognized, but none of it would have been possible without the work people have put into Godot and other awesome open-source technology.
December 20, 2024 at 10:39 PM
Made yet another #adventofcode visualization today for last night's problem (Day 8). This was a fun one to put together!
December 8, 2024 at 11:15 PM
I probably worked a little longer than I should have this weekend to follow up and make a Part 2 visualization for #adventofcode Day 6 showing all the parallel timelines of looping guards. 😅

(Also apologies in advance, I didn't expect the loops to be so big and cause all that flashing...)
December 7, 2024 at 11:19 PM
Made another #adventofcode animation in #godot for Day 6: The lab guard decided to go for a little run
December 6, 2024 at 4:12 PM
I've been doing the #adventofcode challenges for a few years now but I figured this year it might be fun to make some visualizations for the first time with #godot! I present Day 4 (Part 1): the XMAS word search
December 4, 2024 at 4:09 PM
My game, SnowDown, reached 50 copies on Steam! It may not seem like a lot but as a new hobbyist solo dev I'm humbled and grateful that so many people out there took a chance on it. I hope they all have been able to make enjoyable memories with their family and friends! ❄️ s.team/a/2792160
December 3, 2024 at 12:38 AM
Over the years I've started and abandoned sooo many projects, including this VR nonogram puzzle idea with a topiary theme 🌳🦆. Maybe I'll have to revisit it someday?
December 1, 2024 at 8:51 PM
Next time I join a game jam, I really need to get over my shyness and find a team. I'm still proud that I managed to put together a playable game over a single weekend by myself (especially since I don't have much 3D experience yet) but I have to admit the programmer art is strong here 😅 #godot
November 26, 2024 at 2:19 AM
Some #gamedev skills I'm still figuring out are how to prototype efficiently and move on without getting too discouraged. I worked on this idea for a co-op game where you move as a group in the dark while being stalked by an enemy, but I think it was better in my head than actuality. Live and learn!
November 20, 2024 at 4:04 PM
>_>
November 19, 2024 at 2:48 AM
"Do you think a depressed person could make this video game? No!"

Seriously though, making a game can sure be tough sometimes lol #gamedev #solodev
November 15, 2024 at 3:34 PM
Obligatory Godot plushie pic + bonus cat
November 13, 2024 at 10:42 PM
One year ago I started tinkering with the Godot Engine, hoping to make a simple game in time to play with my family at the upcoming holiday gatherings. It's funny looking back at how much changed and yet how much of it stayed exactly the same.🐧
November 13, 2024 at 3:36 PM
Earlier this year I released my first game on Steam! SnowDown is a party game where friends and family can join using their phone as a controller in a showdown of skill, luck, and snowball destruction. Check it out this holiday season! store.steampowered.com/app/2792160/...
November 13, 2024 at 3:14 PM