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spritecell.bsky.social
SpriteCell
@spritecell.bsky.social
Making charts and graphs of video game data, and archiving video game history.
https://spritecell.com/
I hope there's an update on Catly at the Game Awards this year.
I don't want to play it, I just want to know what the deal with this strange game is. They haven't posted to Twitter in 11 months and the website and Steam page seem to be unchanged too.
November 21, 2025 at 5:44 PM
I recorded a whole lot of data about games nominated for Game Awards in order to try to predict 2025's winners.
I did not alter any scores based on my personal opinion.
Some of these I'm a bit skeptical of, but it will be interesting to see how accurate these are.
November 18, 2025 at 3:24 AM
I love adding new, obscure games to the JRPG Magazine Review Archive and the next update will include Square Enix's iPod game Song Summoner: The Unsung Heroes. Possibly the only review of the game in print.
November 15, 2025 at 5:50 PM
Here are Benjamin Cholewinski and friends and Hideo Kojima's interviews.
November 9, 2025 at 9:52 PM
PLAY issue 55 has six interviews interviews a row. Here are Keiji Inafune, Koji Igarashi, Takashi Tezuka, and Tomonobu Itagaki's.
November 9, 2025 at 9:50 PM
I'm always interested in lists of video game genres and seeing what is counted and what's split. The January 2000 issue of GamesMaster has a fairly standard set of nine, though no music or educational genre. Shmups could charitably include all shooters. The Legend of Zelda is the prime RPG example.
November 8, 2025 at 6:24 PM
A rather angry review of the Japanese version of Final Fantasy VIII from someone who doesn't seem to like RPGs that is still somehow scored a 71.
From Station issue 8, scans by Out of Print Archive.
November 6, 2025 at 6:21 PM
Today is not the anniversary of the release of Chameleon.
There is nothing particularly noteworthy about it.
October 26, 2025 at 5:31 PM
There sure have been a lot of re-releases and games released within compilations in recent years, though.
To celebrate its 50th anniversary of being a company Konami released three compilations. And then kept releasing more every year.
More context about these numbers in the link.
October 25, 2025 at 7:22 PM
The number of games made by Konami each year has fallen quite a bit compared the early 2000s, even more than you'd expect given the increasing amount of time of it takes to make a game.
They've been making a lot fewer mobile games, too. Not a single one released in 2025 so far.
October 25, 2025 at 7:16 PM
How did Gigadrake Online not become wildly popular?
October 9, 2025 at 10:39 PM
The only picture I could find of a game (Gradius, PC Engine) running on i-revo, Konami's Japan-only web portal service that among other things allowed you to rent and buy some retro games.
Some sources describe i-revo games as being embedded in webpages, but this seems to be its own program.
October 8, 2025 at 7:45 PM
Piranesi: The Video Game
October 5, 2025 at 12:28 AM
I had never seen the arcade version of Bucky O'Hare, wow.
October 4, 2025 at 5:06 AM
Spears and javelins have some really cool skills in Diablo 2. Lightning Fury splits into several lightning bolts when you hit an enemy, and there's a passive that allows thrown javelins to keep traveling after hitting an enemy so it can shred through dense groups.
October 2, 2025 at 8:21 PM
You can only get Mimic with Cheese in Dragon Quest Monsters: The Dark Prince as part of a promotion with McDonald's in Japan, and it ended over a year ago, what a bummer.
September 30, 2025 at 6:32 PM
Months after playing The Caligula Effect 2 I'm still thinking about this car (the only car in the game) that doesn't fit in this too-shallow, too-wide garage whose door, if visible, would be angled, and which requires the driver to drive over a curb.
September 29, 2025 at 10:16 PM
Even this far into the project I'm finding new Konami games.
Like Etiquette Teddy, a Tamagotchi-like handheld game that checked how your breath smelled and a bear would become depressed if your breath smelled bad.
September 19, 2025 at 7:48 PM
It wasn't available for long, seemingly replaced by a Momotaro Dentetsu game. I can't find anywhere that it was preserved, but it seems like we have the sprites, at least.
September 18, 2025 at 11:00 PM
Bomberpino was a Bomberman game that was available by scanning a QR code in special boxes of Pino chocolates in 2023.
Many sources describe this is a "mobile phone" game. You were given an error message if you tried to access it outside of a phone or tablet, but it seemed to run on a webpage.
September 18, 2025 at 10:57 PM
Mermaid Melody: Pichi Pichi Pitch and Mermaid Melody: Pichi Pichi Pitch - Pichi Pichi Party are two distinct Game Boy Advance games that came out the later part of 2003. One a rhythm game, one a Mario Party type board game.
September 10, 2025 at 11:37 PM
Fewer than 2,000 people have this many achievement points in Guild Wars 2.
Before SpriteCell I was a prolific editor of the Guild Wars 1 and 2 wikis.
Can't wait for Visions of Eternity.
September 5, 2025 at 4:50 PM
Including games within a compilation as a release, and only counting a game a single time per platform, I’m curious to see your guesses as to how many games Konami has developed and how many they have published.
September 3, 2025 at 11:26 PM
I’ve finished the data collecting and statistic generating parts of my next project. I’m going to try something new and announce what it is before it’s written.
Every Konami Game - every release of every Konami developed or published game, year by year, for each of the three big regions.
September 3, 2025 at 11:23 PM
The insistence that this is a "Premium Value Product" makes me suspicious about the value of this product.
August 30, 2025 at 8:05 PM