Spex130
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spex130.bsky.social
Spex130
@spex130.bsky.social
Hobbyist game dev. Unity/Godot Programmer who specializes in 3D Art/Animation and big into VFX/Tech Art. Dabbles in Sprite Art and Music and 3D Printing on occasion. Too many hobbies. Former Project M Dev Team.
Real talk, I would struggle to make a soccer ball right now. Full stop.

Keep it up!
November 18, 2025 at 3:46 AM
Oh that's terrifying

I mean yeah sure the model, but *rigging that many eyes* is the real nightmare

Nice work, wow
November 16, 2025 at 7:16 PM
What, no Gobi Valley timed pyramid mazes?

Everybody LOVED that one 😂
November 15, 2025 at 9:08 PM
Ooh, yeah that'll teach you quick. Nice work! At the end of the day it's mostly about understanding how to make shapes from shapes.

Characters are a bit trickier but nothing lots of practice won't cover for you haha.
November 14, 2025 at 5:24 PM
Good to hear!

I'm curous, what kinda 3d stuff do you to to practice?
November 14, 2025 at 3:51 PM
Ooh, I've been needing something like this!
November 13, 2025 at 2:07 PM
Man you can't just be dropping these heartrate spikes on my timeline

The last time this happened in a game jam I set the offending UV to 0 and stuck it off on a single pixel somewhere

Now I triple check it, just to be sure
November 12, 2025 at 3:47 PM
Oh no, that *sucks*

I'm so sorry
November 7, 2025 at 1:43 PM
Oh wow, this game is just a demo so far and *already* has speedruns??
November 6, 2025 at 7:47 PM
Gamedev is all smoke and mirrors on a rickety platform and I *love* it.

All these little tricks that make everything work, haha
November 6, 2025 at 3:50 PM
Oh wow, this is genius.

I wouldn't have thought about using negative space like that, wow
November 5, 2025 at 3:00 PM
Oh I LOVE the colors here!
November 4, 2025 at 10:06 PM
*looks, blegh

Thank you, keyboard
November 3, 2025 at 10:16 PM
Ooh this look even better in motion!
November 3, 2025 at 10:15 PM
Virtua Quest being a weird Phantasy Star Online flavored Virtua Fighter spin-off isn't talked about enough, I think.
October 30, 2025 at 9:21 PM
Man, not only do I want to see that, I want to *see stories* about that.

Hearing about the last "code hydra" people had to deal with where each fix caused more problems than solutions sounds fun!
October 30, 2025 at 6:35 AM