boywife/girlhusband to: @snowsahagon.bsky.social
Holy "magic" is available to all. I'm not 100% sure on it yet, but currently you place restricts on yourself to get powers & breaking restrict = punishment(>:3)
Holy "magic" is available to all. I'm not 100% sure on it yet, but currently you place restricts on yourself to get powers & breaking restrict = punishment(>:3)
bsky.app/profile/hush...
bsky.app/profile/hush...
Witches use GLOG Magic Dice and Spells. After reading through BDP 2e I found myself wanting actual spells to pick from/limit mages a bit.
Knights are mostly Mythic Bastionland PCs that get a 'deed die' than can only be used for maneuvers
Witches use GLOG Magic Dice and Spells. After reading through BDP 2e I found myself wanting actual spells to pick from/limit mages a bit.
Knights are mostly Mythic Bastionland PCs that get a 'deed die' than can only be used for maneuvers
The spikes are said to help catch signals from their deity.
The spikes are said to help catch signals from their deity.
The camp functions as the last outpost for anyone going North. Silver & rumors have built it up, but the weather keeps it small.
The camp functions as the last outpost for anyone going North. Silver & rumors have built it up, but the weather keeps it small.
This Hexflower frozen wilderness, so a town at the most North point is pretty abnormal.
The town survives on the presence of heated springs and a strange stone that functions as an artificial sun.
They don't let people in and most don't leave
This Hexflower frozen wilderness, so a town at the most North point is pretty abnormal.
The town survives on the presence of heated springs and a strange stone that functions as an artificial sun.
They don't let people in and most don't leave