Announce Trailer: www.slowrush.dev/signs-trailer
2 years of hard work, but now the real work begins :)
#fallingsand #indiegame #indiegamedev #indiedev #gamedev
I directly show the relationships of what Signs can trigger other Signs, which is hopefully clearer to players than Noita's wand draw rules.
Force directed tree was too springy so trying out Reinhold-Tillford trees!
#gamedev #indiedev #roguelite
I directly show the relationships of what Signs can trigger other Signs, which is hopefully clearer to players than Noita's wand draw rules.
Force directed tree was too springy so trying out Reinhold-Tillford trees!
#gamedev #indiedev #roguelite
Instead of a linearish wand with insanely complicated draw rules for spells, maybe I just directly show the relationships of what Signs can trigger other Signs?
This tree is a bit too springy though!
#gamedev #indiedev #roguelite
Instead of a linearish wand with insanely complicated draw rules for spells, maybe I just directly show the relationships of what Signs can trigger other Signs?
This tree is a bit too springy though!
#gamedev #indiedev #roguelite
Announce Trailer: www.slowrush.dev/signs-trailer
2 years of hard work, but now the real work begins :)
#fallingsand #indiegame #indiegamedev #indiedev #gamedev
Announce Trailer: www.slowrush.dev/signs-trailer
2 years of hard work, but now the real work begins :)
#fallingsand #indiegame #indiegamedev #indiedev #gamedev
Watch the announcement trailer:
Watch the announcement trailer:
Important life tip: electric arc thrower + water = not a good time
#indiedev #gamedev #indiegame #fallingsand
Important life tip: electric arc thrower + water = not a good time
#indiedev #gamedev #indiegame #fallingsand
Yes that is snow melting from the fire :)
#indiedev #gamedev #indiegame #fallingsand
Yes that is snow melting from the fire :)
#indiedev #gamedev #indiegame #fallingsand
(You would not believe how much time I spent reading about how undo and redo works in image editors just to make this go, but it was worth it)
#fallingsand #indiegame #indiedev #gamedev
(You would not believe how much time I spent reading about how undo and redo works in image editors just to make this go, but it was worth it)
#fallingsand #indiegame #indiedev #gamedev
🇦🇺 8am AEDT and 5am AWST (10 Dec)
🇳🇿 10am NZDT (10 Dec)
🇯🇵 6am JST (10 Dec)
🇺🇸 1pm PT and 4pm ET (9 Dec)
🇬🇧 9pm GMT (9 Dec)
www.slowrush.dev/news/touchin...
www.slowrush.dev/news/touchin...
* Online and Couch Co-Op multiplayer for 1-4 players
* Falling sand physics chaos
* Solo developer (mostly), custom engine written in Rust
No Steam page yet - follow at slowrush.dev
* Online and Couch Co-Op multiplayer for 1-4 players
* Falling sand physics chaos
* Solo developer (mostly), custom engine written in Rust
No Steam page yet - follow at slowrush.dev