Slin
slindev.bsky.social
Slin
@slindev.bsky.social
Making games.
I am terrible at posting, but I am about to push this update live :) It's a bit of a scary one because it required a lot of changes all around to be able to switch levels while the host is still in another level.
April 3, 2025 at 1:44 PM
Fixed the last major issues for the next GRAB update today :) Turned out that my streaming from particle positions to the GPU was doing things the wrong way around, changing the buffer while it was used to render causing all kind of particle weirdness.
December 3, 2024 at 8:18 PM
I've been updating the UI for my game GRAB for quite some time now and it's finally almost done :)
November 18, 2024 at 3:00 PM