https://github.com/techno-sam
https://modrinth.com/user/SlimeistDev
Near as I can tell, the photo was taken at 36°26'45.4"N 32°08'48.4"E
Steps:
1. Yandex to identify the building in the background
2. Waste time poring over blurry satellite images
3. OSM to find the zigzag in the path
4. Confirm the path on Google Maps
Did I get it right?
Near as I can tell, the photo was taken at 36°26'45.4"N 32°08'48.4"E
Steps:
1. Yandex to identify the building in the background
2. Waste time poring over blurry satellite images
3. OSM to find the zigzag in the path
4. Confirm the path on Google Maps
Did I get it right?
I'm trying to figure out part of the mountain this photo was taken from.
I'm trying to figure out part of the mountain this photo was taken from.
You may be able to disable external applications for a channel, though I'm not sure how 'external' it is, given that it is in the default 'promoted' list.
You may be able to disable external applications for a channel, though I'm not sure how 'external' it is, given that it is in the default 'promoted' list.
Very obnoxious that it's pushed, but not dangerous.
Very obnoxious that it's pushed, but not dangerous.
couldn't this still lead to illegal imports on the server?
Generally I'd put the if-protected code in a separate client-only class, then make a construction like this gist:
gist.github.com/techno-sam/4...
couldn't this still lead to illegal imports on the server?
Generally I'd put the if-protected code in a separate client-only class, then make a construction like this gist:
gist.github.com/techno-sam/4...
But `isFoil` may also only be called by client code, which may render this all redundant - then you can just annotate your override as client-only
🧵 3/3
But `isFoil` may also only be called by client code, which may render this all redundant - then you can just annotate your override as client-only
🧵 3/3
Fabric: github.com/Layers-of-Ra...
Forge: github.com/Layers-of-Ra...
On the client Physical Side, `Minecraft.getInstance().level.isClientSide` won't tell you anything, as it will always be true.
🧵 2/n
Fabric: github.com/Layers-of-Ra...
Forge: github.com/Layers-of-Ra...
On the client Physical Side, `Minecraft.getInstance().level.isClientSide` won't tell you anything, as it will always be true.
🧵 2/n
Logical Side (Basically [client] Render Thread vs [server] Server Thread)
Physical Side (Whether you've got an integrated server+client from the client jar, or just the standalone server.jar)
🧵 1/2
Logical Side (Basically [client] Render Thread vs [server] Server Thread)
Physical Side (Whether you've got an integrated server+client from the client jar, or just the standalone server.jar)
🧵 1/2
Why are the 3000 marks not lining up for the 2-way protected bike lane, B-line w/ dedicated lane, and West Coast Express?
Why are the 3000 marks not lining up for the 2-way protected bike lane, B-line w/ dedicated lane, and West Coast Express?
<nerd>
In accordance with the chaos theory idea of a butterfly's flap causing a tornado across the world, so too can posts on social media occasionally have outsized effects.
<!--</nerd> The nerd cannot be stopped-->
<nerd>
In accordance with the chaos theory idea of a butterfly's flap causing a tornado across the world, so too can posts on social media occasionally have outsized effects.
<!--</nerd> The nerd cannot be stopped-->