Previously intern at Niantic Labs and Skydio.
Working on 3D reconstruction and Deep Learning.
serizba.github.io
We show how the accurate and robust depths from MVSAnywhere serve to regularize gaussian splats, obtaining much cleaner scene reconstructions.
As MVSAnywhere is agnostic to the scene scale, this is plug-and-play for your splats!
We show how the accurate and robust depths from MVSAnywhere serve to regularize gaussian splats, obtaining much cleaner scene reconstructions.
As MVSAnywhere is agnostic to the scene scale, this is plug-and-play for your splats!
🔹Most models require a known depth range to estimate the cost volume.
✅MVSAnywhere estimates an initial range based on camera scale and setup and refines it. It predicts at the same scale as the input cameras!
🔹Most models require a known depth range to estimate the cost volume.
✅MVSAnywhere estimates an initial range based on camera scale and setup and refines it. It predicts at the same scale as the input cameras!
We're excited to share MVSAnywhere, which we will present at #CVPR2025. MVSAnywhere produces sharp depths, generalizes and is robust to all kind of scenes, and it's scale agnostic.
More info:
nianticlabs.github.io/mvsanywhere/
We're excited to share MVSAnywhere, which we will present at #CVPR2025. MVSAnywhere produces sharp depths, generalizes and is robust to all kind of scenes, and it's scale agnostic.
More info:
nianticlabs.github.io/mvsanywhere/