Parsy
sirparsy.bsky.social
Parsy
@sirparsy.bsky.social
Developing a vaporwave grappling hook game!

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The more confusing the better
September 2, 2025 at 6:15 PM
What about changing the gravity scale? Wouldn’t that work better?
March 23, 2025 at 11:58 PM
The final gamer form
March 21, 2025 at 3:27 PM
Do all your assets with AI. It’ll save you time and people will love it. Don’t worry about artistic integrity or any of that nonsense
February 28, 2025 at 3:19 PM
A love this so much
February 20, 2025 at 9:15 PM
Jajajajajajjaja me encanta. Muy atinado
February 15, 2025 at 10:11 PM
Necesito saber que personaje de 31 minutos representa los Libra. Espero ser Juan Carlos Bodoque
February 15, 2025 at 8:47 PM
I have also done lots of experimenting and I can say I have arrived at the same conclusion. It’s scientifically proven
January 31, 2025 at 6:16 AM
I had no idea about this. Thank you!
January 23, 2025 at 9:22 PM
Tab and then E
January 11, 2025 at 11:44 PM
Which version did you get?
January 11, 2025 at 7:37 PM
There’s some non AI lofi playlists on YouTube. I have to search like that cause otherwise it’s mostly AI
January 10, 2025 at 9:24 AM
I was fully expecting this game to be bad simply because that’s what AAA has been delivering lately. Glad to be proven wrong
December 6, 2024 at 2:40 AM
Search Chris Zukowski on YouTube. He has a ton of talks on the steam algorithm specially for indie devs
December 1, 2024 at 4:30 PM