Shawn Drape
shawn.dra.pe
Shawn Drape
@shawn.dra.pe
I made this account for my dog (also sometimes computers happens)
Y’all lookin’ SHARP

Love the red shirt w/ blue bow tie combo ❤️
February 1, 2026 at 6:30 PM
Oh yeah, looking forward to the pre-rifts in particular. A limited meta with no ride the wind, rebuke, or fight or flight sounds lovely.

How about you?
February 1, 2026 at 6:28 PM
(FWIW, I didn’t know a thing about League other than “the game with lanes and that good Netflix series” and I’ve found the game hella fun. So if the giggles packs turn into something more, not the worst thing 😉)
January 16, 2026 at 5:16 PM
Scalpers buy a thing to resell it for profit. You’d be buying it for your own enjoyment.

That enjoyment happens to be based in others disappointment, so, not great. But still better than a scalper!
January 16, 2026 at 5:16 PM
+1 on not wanting more major errata moving forward 💪
January 16, 2026 at 12:21 AM
I’ll see if they/we are still talking about it in a week 😅

I don’t think the death replacement effect “override” was an intuitive part of how most players read those cards. Most players learning rules from the booklets (IME) tried to use the cards the way that the errata makes them actually work.
January 16, 2026 at 12:04 AM
To say nothing of the reaction to removing the enemy target from the board, and convincing the player they now need to blow up their own unit. That was a fit and a half 😓
January 15, 2026 at 11:07 PM
I dunno that I agree that it was functioning _perfectly_ fine. Maybe decently fine?

At Nexus Nights, I had a difficult time explaining to people why this spell didn’t have to choose its targets upfront when others did. And by association why someone had to decide to counter it before knowing impact
January 15, 2026 at 11:07 PM
Wait… not work as worded on the printed card, or not work as worded with the errata text? Cause the former is just how erratas be…
January 15, 2026 at 9:23 PM
I also think all the edge cases from the complexity (rewarding or punishing the spell caster, pick your preference) were a bit too rules angling focused for a game in its first year.

The reflexive triggers still exist. They can be used on damage spells again in the future, if they want.
January 15, 2026 at 2:47 AM
Unequivocally a good change for the game. Honestly, in the two cards that got changed it feels like they wanted a templating shortcut and reached for the thing that worked elegantly.

But as they said about relevant showdown participants in multiplayer, that wasn’t worth the squeeze.
January 15, 2026 at 2:47 AM
Gotcha! Appreciate the context!

I hope stores can still have a proxies policy for non-NN events they hold in store, like learn-to-play or open play days.

But I agree timing wise it’s not a good look
January 14, 2026 at 7:17 PM
Oh, this has to do with stores participating in the organized play program. Yeah, this would fall under “and partners” imo. I don’t think this is actually a change?

I tried googling for some of the quotes in that image to read the full article and the original source and came up empty. Have a link?
January 14, 2026 at 6:55 PM
What’s this now? There has been a lot of Riftbound news this week so this announcement passed my notice.

I wouldn’t have thought they could control what addendums are added for events they or their partners are. It running.
January 14, 2026 at 6:38 PM
I’ve built a Leona and an off-meta Kai’sa. Admittedly they’re just what I’ve been using at Nexus Nights but since I haven’t been buying key singles they’re relatively competitive.

Haven’t decided on the other two yet though. And still considering whether to proxy some of those decks.
January 14, 2026 at 6:27 PM
(I’ve resigned to paying the market rate tax; at least it goes to support a really nice LGS owner couple and my community instead of bot wielding scalpers)
January 14, 2026 at 2:16 AM