He / Him
Big time nerd with big time dreams of becoming a full-time storyteller.
Currently writing: The Tides Intoxicating
(I invented a new form of sonnet; now I'm trying to make it work!)
Toitū te Tiriti
Because opprobiators love to opprobiate, but if they take it too far they can become reprobates.
Oh, man. That bugged me WAY too much.
Because opprobiators love to opprobiate, but if they take it too far they can become reprobates.
Oh, man. That bugged me WAY too much.
This is bugging me so much because I came up with a really good pun using this word awhile back but now I can't remember it for the life of me.
AARRRRGH
This is bugging me so much because I came up with a really good pun using this word awhile back but now I can't remember it for the life of me.
AARRRRGH
And, honestly. I love that this could very easily be Deadlands without the unfortunate Lost Cause baggage.
And, honestly. I love that this could very easily be Deadlands without the unfortunate Lost Cause baggage.
I love that you're keeping the momentum going, and I love the tease for this release!
I love that you're keeping the momentum going, and I love the tease for this release!
Still. OH GOD.
Still. OH GOD.
I'm also encouraging them to drive the plot with their own goals. So far, so good.
I'm also encouraging them to drive the plot with their own goals. So far, so good.
FYI: you're not the only person with ASD out here.
FYI: you're not the only person with ASD out here.
Short version: spotlights follow the dice, and focus on players first. When a player picks up the dice, they're in the spotlight. If they roll anything other than a success with Hope, it's the GM's turn. If they roll that success with Hope, whoever grabs dice next gets spotlit.
Short version: spotlights follow the dice, and focus on players first. When a player picks up the dice, they're in the spotlight. If they roll anything other than a success with Hope, it's the GM's turn. If they roll that success with Hope, whoever grabs dice next gets spotlit.