http://frs.badcoffee.info
There’s also the cheaper FS-A1FX, but since it doesn’t have the FM chip and you seem to have an allergy to the soldering iron (to add the chip yourself), it’s probably not an option.
There’s also the cheaper FS-A1FX, but since it doesn’t have the FM chip and you seem to have an allergy to the soldering iron (to add the chip yourself), it’s probably not an option.
It was somewhat expensive to deal with this in the 80s, so only devices produced in the late 90s/early 2000s began having proper NTSC/PAL aspect differentiation.
It was somewhat expensive to deal with this in the 80s, so only devices produced in the late 90s/early 2000s began having proper NTSC/PAL aspect differentiation.
If you really want good RGB, you’ll be better served by an MSX2/2+. Or install a TMS-RGB v2 kit.
If you really want good RGB, you’ll be better served by an MSX2/2+. Or install a TMS-RGB v2 kit.
The same issue also happens with the SMS and NES. Probably SNES too.
The same issue also happens with the SMS and NES. Probably SNES too.
(Nitpicking 😉)
(Nitpicking 😉)
• MSX2/2+: Usas, Golvellius remake, SD Snatcher, Metal Gear 2, Xak 1, Xak 2, Xak ToG
• MSXTR: Illusion City, Moonlight Saga
• MSX2/2+: Usas, Golvellius remake, SD Snatcher, Metal Gear 2, Xak 1, Xak 2, Xak ToG
• MSXTR: Illusion City, Moonlight Saga
frs.badcoffee.info/patches.html
Follow the thread for more details. 🧵
#MSX #8bit #patch #game
• turbofix
• Bew Boss-7 bugfix
• Manbow-J sprite fix
• Game Master 2 slow motion fix
• Some Engrish text fixes
• Several graphic gliches
• Stage-2 elevator hit box
• turbofix
• Bew Boss-7 bugfix
• Manbow-J sprite fix
• Game Master 2 slow motion fix
• Some Engrish text fixes
• Several graphic gliches
• Stage-2 elevator hit box
• Hardware sprite collision detection is now used when enough CPU time is available, providing pixel-perfect collisions.
• Speed optimizations: the game now runs much smoother and with fewer slowdowns even on non-turbo MSX2/2+ machines.
• Hardware sprite collision detection is now used when enough CPU time is available, providing pixel-perfect collisions.
• Speed optimizations: the game now runs much smoother and with fewer slowdowns even on non-turbo MSX2/2+ machines.
• Enables turbo automatically at boot on any MSX that have the CHGCPU routine on its BIOS.
• Added joyMega support
• Improved Manbow-J handling precision
• New low-latency keyboard/joystick input routines
• Enables turbo automatically at boot on any MSX that have the CHGCPU routine on its BIOS.
• Added joyMega support
• Improved Manbow-J handling precision
• New low-latency keyboard/joystick input routines
But I wonder: isn’t it possible to solder tantalum SMD capacitors size 6032 on those pads?
But I wonder: isn’t it possible to solder tantalum SMD capacitors size 6032 on those pads?
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youtube.com/playlist?lis...