Saltstone Studios ⚓️The Hearth and Harbour⚓️
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saltstonestudios.bsky.social
Saltstone Studios ⚓️The Hearth and Harbour⚓️
@saltstonestudios.bsky.social
A team of 8 in Northern Ireland making narrative games with heart 🖤
Wishlist THE HEARTH AND HARBOUR:
🥘 https://bit.ly/HearthHarbourSteam
Play The Pale Beyond:
❄️ https://bit.ly/3CY2jA9
Reposted by Saltstone Studios ⚓️The Hearth and Harbour⚓️
November 25, 2025 at 5:54 PM
Reposted by Saltstone Studios ⚓️The Hearth and Harbour⚓️
The 100% canon arm ref has never left my mind and I thank y'all for the delicious food.
November 25, 2025 at 6:54 PM
November 25, 2025 at 5:54 PM
Thanks so much for reading our little thread on art style and inspiration! We’re going to be sharing more behind the scenes as we get through development! Stay tuned!!
November 24, 2025 at 5:54 PM
And finally, we’re irish, so we couldn’t help ourselves but put some ancient history in there as well. The local pub is built around standing stones, and market cobblestones depict old mythology that can’t quite be stamped out…
November 24, 2025 at 5:54 PM
To represent a place that’s going through change, we also looked at older eras - art nouveau in particular for UI and architecture. The ornateness of it contrasts so well with industrial brutalism.
November 24, 2025 at 5:54 PM
John Lines is a current day artist who inspired a sense of authenticity, to help our city feel real and grounded.
November 24, 2025 at 5:54 PM
We loved Edward Hopper’s paintings for the vibe and tone - the contrast between cold streets and warm interiors, the strange isolating voyeuristic feeling characteristic of viewing city life through windows…
November 24, 2025 at 5:54 PM
The Hearth and Harbour is set in a city however, and as a new restaurant-owner, you’re not struggling against the forces of nature, but capitalism instead. So we started our research with advertisements !

Leyendecker’s warmth in character depiction was massively influential
November 24, 2025 at 5:54 PM
Because Pale was set in on a 1910’s Antarctic expedition, our influences were Victorian etchings, and paintings of polar scenes (fun fact: this Edwin Landseer painting is reported to be haunted)
November 24, 2025 at 5:54 PM
Bonus <3
November 20, 2025 at 4:00 PM
If you’re into behind-the-scenes game development, you can subscribe to the mailing list on our website! We’re posting dev logs on the first Monday of every month ✨
November 3, 2025 at 4:28 PM
This month, we discuss post-release soup, how we invented a world for The Pale Beyond and then ignored it, and The Irish-British version of The Bear ☘️
November 3, 2025 at 4:28 PM