sabs, like "sobs"
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sabs.like.sobs.moe
sabs, like "sobs"
@sabs.like.sobs.moe
I'm making cool tools and cute games. Check 'em out! https://sobs.moe
I made this ultra-scuffed .gif editing script to help me make my videos for Being with Beau. When I record my screen as a gif, I explode it, pick just the frames I want, and then reassemble it. gifsicle beats magick -coalesce.

sobs.moe/bwb / #gamedev #ruby #linux
June 19, 2025 at 8:03 PM
Staying up with Beau too late may make you lose track of time... concept art later implemented in the final release.

sobs.moe/bwb / #godot #gamedev #pixelart
June 18, 2025 at 9:02 PM
In the final release for Being with Beau, I gave his food can a brand-new label, which came out great! FEAST 4 BEAST is cute and tasty.

sobs.moe/bwb / #cats #godot #gamedev #pixelart
June 17, 2025 at 8:01 PM
Everyone wanted the clock on the back wall to work. Now it does!

sobs.moe/bwb / #godot #gamedev #pixelart
June 16, 2025 at 8:57 PM
My favorite change for Being with Beau's final release is how I redrew the room! There's a bathroom door, a cute calendar, and a shoe rack. I'm really happy with how it turned out.

sobs.moe/bwb / #godot #gamedev #pixelart
June 14, 2025 at 7:59 PM
I fixed a little bug exclusive the web version (shown here without sound) where the can-snapping audio clip would play twice. Godot's "end offset" for the audio samples didn't seem to work.

sobs.moe/bwb / #godot #animation #pixelart #gamedev
June 13, 2025 at 9:04 PM
There's not much more to say other than "Being with Beau is out for real! Go play it!" It's been six months since I started.

Go meet Beau at sobs.moe/bwb! It's free, over in five minutes, and will definitely make you smile.

#gamedev #cats #pixelart #godot
Being with Beau by sabs
A tiny visual novel about a cat. Available for Windows, Linux
sobs.moe
June 12, 2025 at 8:02 PM
Beau's inhaler was causing a bug that made his paws flash on the text box after he got his medicine... must have been a bad shipment, eh? Now it's all fixed.

sobs.moe/bwb / #cats #pixelart #gamedev #godot
June 11, 2025 at 9:03 PM
Being with Beau feedback highlight: my VN wasn't up to standards. In the full release, text advances when you hit or hold the space bar, and when you click anywhere---not just on the text box.

sobs.moe/bwb / #gamedev #godot #visualnovel
June 10, 2025 at 8:02 PM
Godot is grabbing Beau's paws!

Being with Beau first draft highlight: Beau's nondeterministic paws. Sometimes he's on the chatbox. Sometimes he's behind it. Sometimes his paws flicker like a strobe light. Why?

sobs.moe/bwb / #cats #gamedev #godot #pixelart
June 9, 2025 at 8:56 PM
Being with Beau feedback highlight: the Windows desktop icon works. Wow! This actually wasn't easy to do in my Linux flatpak environment, but I got it working with no post-export steps.

sobs.moe/bwb / #gamedev #godot #linux #windows
May 14, 2025 at 8:57 PM
Being with Beau feedback highlight: EVERYONE wants the clock to be accurate. The clock WILL tick... and maybe drive you crazy.

sobs.moe/bwb / #gamedev #godot #pixelart
May 12, 2025 at 9:04 PM
How horny is Bluesky? I'm building sobs.moe/btag to sate my curiosity.

sobs.moe/btag / #buildinpublic #bluesky #rails
May 10, 2025 at 8:02 PM
Really happy to announce that the preview release of my little VN about a cat, "Being with Beau" is out now on Itch, for Windows and Linux!

Go try it out at sobs.moe/bwb! It's free and will make you smile.
#gamedev #godot #pixelart #visualnovel #cats
Being with Beau by sabs
A tiny visual novel about a cat. Available for Windows, Linux
sobs.moe
May 9, 2025 at 9:02 PM
Three dozen clone layers are tougher to manage than I thought, argh!

sobs.moe/bwb / #godot #krita #cats #pixelart
May 5, 2025 at 9:03 PM
I can't imagine doing dialogue trees for a game that's longer than five minutes, sheesh! #godot #gamedev
May 2, 2025 at 9:02 PM
Godot's animation editor doesn't show my "RESET" frame in the Animation track since it's microscopic in length. Now I can't grab it. Argh!

sobs.moe/bwb / #godot #gamedev
April 30, 2025 at 9:02 PM
Look at him appear! And zoom! I'm gonna make him fat...

sobs.moe/bwb / #animation #gamedev #cats #godot #pixelart
April 28, 2025 at 8:59 PM
Very proud of my trim-and-process-social-videos script. #ruby #linux #gamedev
April 26, 2025 at 1:11 AM
Reflex Royale, my offline multiplayer game for quick reaction-time battles, is out now on Android AND iOS! Hooray!

Check out the game on sobs.moe/rr and the how-to video on sobs.moe/rrh!
#gamedev #ios
What is Reflex Royale?
Reflex Royale is an offline reaction time game for any number of players! Each game takes about 15 seconds and you can play over and over again. I made this ...
www.youtube.com
April 23, 2025 at 9:02 PM
More on the power of clone layers. I use Krita's Batch Exporter plugin to export a bunch of almost-identical sprites easily. There's a bug with invisible clone layers... but it's better than re-exporting manually.

sobs.moe/bwb / #gamedev #krita #pixelart #animation
April 21, 2025 at 9:01 PM
I'm a lazy typist, so I made my own abbreviations for Godot Dialogue Manager

sobs.moe/bwb / #gamedev #godot
April 18, 2025 at 8:57 PM
I get a lot of mileage out of clone layers in Krita while doing similar sprites for gamedev: with transform and transparency masks I can update lots of sprites easily

sobs.moe/bwb / #gamedev #krita #pixelart #animation
April 16, 2025 at 8:57 PM
The Animation Editor (in Godot 4.4) was showing dots instead of previews for my AnimatedSprite frames. Turns out it's because I added another frame animation into the sprite! Simple answer but really hard to discover, as it's not documented.

sobs.moe/bwb / #godot #animation #godotengine
April 14, 2025 at 9:03 PM
April 11, 2025 at 8:56 PM