Silver
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s1lv3r-dr4g0n.itch.io
Silver
@s1lv3r-dr4g0n.itch.io
Legally blind game developer, ADHD, accessibility fan, crafter of many things.
Working on Alice's Current Draft, wishlist now

He/him but honestly idk at this point.
pfp by Kaykao
New water texture who dis. Went pretty simple, just a scrolling noise texture with color, going more for style vibe. Maybe in a week I'll think its too n64 but is fine for now. #gamedev #godot4
November 5, 2025 at 12:12 AM
This feels like that art done for the Australian paralympics 2020 team promotions. The client might not have known, but the artist sure did.
November 4, 2025 at 3:37 AM
[email protected] I've done a few more data structure crimes, but I figured out deserialization. On me for not reading the manual. Thanks for making this plugin and having readable docs
#gamedev #godot4
October 31, 2025 at 5:10 AM
October 18, 2025 at 4:14 PM
Well it's now past 2AM and I've made bugs beyond comprehension but the quest system works, balanced on dictionaries and stale references. #godot4 #gamedev
October 16, 2025 at 9:12 AM
Ok well that was 4 straight hours of hyperfocus for a just okay output, but we have wind waker style unshaded eyes.
I lined up the uvs at two separate scales because I don't know why. #godot4 #gamedev
October 13, 2025 at 12:57 AM
Blender geometry nodes be cool, made a floating island generator. #godot4 #blender3d #gamedev #indiedev
October 12, 2025 at 6:00 AM
We have bouncing against obstacles! Now you don't get stuck as much. Ignore me losing several minutes forgetting how dot product works, thinking 1 is perpendicular. Also yes that's not really impulse, it adds to velocity then counts down shush. #gamedev #godot4
October 11, 2025 at 5:07 AM
Ok I lied bonus round because I need to ride the hyperfocus. Start of a better hud with coin counter and timer for challenges looking better. #gamedev #godot #adhd
October 8, 2025 at 5:09 AM
Confirmation windows with a little torn paper close button and sliders that look like highlighter lines. Done enough for now, tomorrow is grounded flight control fixing. #gamedev #godot
October 8, 2025 at 4:53 AM
github.com/s1lv3rdr4g0n...
Well not for the main project but this is a git commit. An outline that works by highlighting objects and then running that through a 2D outline shader. A bit weird but works if you want it. #gamedev #godot
October 6, 2025 at 10:54 PM
Ok here's something, finally getting godot ui under control. #gamedev #godot
October 6, 2025 at 6:15 AM
Ok going to try doing a thing, though currently fighting a head cold that threatens to turn into covid.

One git commit and screenshot per day. Yesterdays was this new look for points of interest. Pre collision the bubble is solid white
#gamedev #indiedev #godot4
Need a name for this month
October 3, 2025 at 12:20 AM
I'm back doing #screenshotsaturday Took a lot to get back into the swing of things but now am polishing things up to where I want them, then moving on to the new content. The scary part is deciding a uniform texel size.
#gamedev #indiedev
September 21, 2025 at 4:29 AM
i'm demoing at the @seattleindies.bsky.social section of GeekFest West! Come say hi!
#gamedev #indiedev
July 18, 2025 at 7:55 PM
Stickers came in, going to be giving these out at GeekFest West.
Thanks to @divisionten.bsky.social for the art.
#gamedev #indiedev
July 7, 2025 at 10:13 PM
I've got good news for you
June 25, 2025 at 1:15 AM
#screenshotsaturday In a bout of needing a distraction, trying to do softbody things and make a scarf. Things are normal. Not sure what's up other than jolt doing stuff. It has none collision, this is the sim freaking out. Any ideas? #gamedev #godot4
June 8, 2025 at 4:58 AM
#screenshotsaturday A mini project has gotten away from me. It was supposed to be one day of journal dialog.
Barely visible cars for the worst frogger imaginable (there is a sound cue). Because sometimes I have to cross streets with no lights and I certainly can't see cars coming. #gamedev
May 18, 2025 at 5:44 AM
You are me, but I am not yet you.
May 15, 2025 at 6:49 AM
I think most got the classics, (m10 bolt and squandered resources being my top picks) but love some of the newer stuff.
May 15, 2025 at 3:38 AM
Tried to get a thing done for signalis day but couldn't, too tired post bullet hell jam. Need to formulate this mess (mostly just my journal intrusive thoughts) into an actually functional game. #gamedev
Do we know if kitty horrorshow is on bsky?
May 13, 2025 at 5:06 AM
It will cost you $0 to RT my work ✨ but it helps a great deal
April 24, 2025 at 10:19 PM
Trying to polish up the rendering to get it, erm more professional looking. Right is older. Darkened things a touch, messed with depth fog and dof blur.
Do need to change the water shader, to what I don't know yet. Straight wind waker style doesn't quite fit.
#godot4 #gamedev #indiedev
April 24, 2025 at 1:59 AM
Hey, lots of new followers, we passed 500! Hi, I'm Silver, I'm making a cozy flight game about flying around floating islands. #godot
April 23, 2025 at 5:35 AM