Rovertronic
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rovertronic.com
Rovertronic
@rovertronic.com
Super Mario 64 ROM hacker. Known for Mario Builder 64, Mario in the Multiverse, and Beyond the Cursed Mirror.
i did not know you posted on this site too, mb
December 20, 2025 at 4:44 AM
Tuff
November 18, 2025 at 7:30 PM
30+ notifications usually look fun at first until you realize it ticks up for every individual interaction. So 30 likes on a post will max out the notification counter. On Twitter it usually batches mass interactions into single notifications.
November 14, 2025 at 5:49 PM
I really fw the rightmost Mario, that shading style wouldve been so cool
And i like how hes hitting the smb3 stance
November 12, 2025 at 3:11 PM
It's a smaller hack for sure, but I'm expanding the scope a fair bit. Adding more rooms, stars, modules, and modes.
November 4, 2025 at 5:05 PM
I need to put that ice in my mouth
September 4, 2025 at 11:30 AM
iProgramInCpp
September 2, 2025 at 9:53 PM
It was a commission from SMG4, lol. He didn't make it of his own volition.
Also this was like 7 years ago... People can grow and change.
August 31, 2025 at 5:12 PM
What game engine DO you use? Unity and Godot are the 2 most common 3D engines afaik, especially for making gamws with PS1 graphics.
August 28, 2025 at 4:12 PM
They are the support pillars for society at large. They keep our aeroplanes in the sky.
August 28, 2025 at 4:10 PM
Exceptional work! Love the way it sounds so far.
August 28, 2025 at 3:54 PM
Tuff
August 11, 2025 at 5:24 PM
Magicians never reveal their secrets... Luckily, I'm not a magician, but a wizard! Under the hood, there's no actual normal map calculations; rather it's mixing DOOM billboards with some render bakery. Not entirely satisfied with my renders ATM, so I will polish them more later.
August 7, 2025 at 2:48 AM
Always love a good IK system. They're great for making natural terrain adaptation. Zelda64 actually had leg IK for varying slopes of terrain!
July 25, 2025 at 2:28 PM