Kristian Kivijärvi
@routasoft.bsky.social
Game lover & dev student in Karelia University of Applied Sciences.
- I've dreamed of making games for 29 years since I got an SNES as a 5-years-old
🔥 My game; The Void: https://steampowered.com/app/3368200/
My photography acc: @routainen.bsky.social
- I've dreamed of making games for 29 years since I got an SNES as a 5-years-old
🔥 My game; The Void: https://steampowered.com/app/3368200/
My photography acc: @routainen.bsky.social
Update on #TheVoid, at last! 🥳
This update was kinda outside the masterplan (it's part of polishing), but it really changed the feel of battles and brought more depth to the battles.
Check out "speed and turns update":
But wait, there is more! Stay tuned tomorrow. :D
This update was kinda outside the masterplan (it's part of polishing), but it really changed the feel of battles and brought more depth to the battles.
Check out "speed and turns update":
But wait, there is more! Stay tuned tomorrow. :D
January 29, 2025 at 12:22 PM
Update on #TheVoid, at last! 🥳
This update was kinda outside the masterplan (it's part of polishing), but it really changed the feel of battles and brought more depth to the battles.
Check out "speed and turns update":
But wait, there is more! Stay tuned tomorrow. :D
This update was kinda outside the masterplan (it's part of polishing), but it really changed the feel of battles and brought more depth to the battles.
Check out "speed and turns update":
But wait, there is more! Stay tuned tomorrow. :D
Been silent for couple of days, but #TheVoid is coming along!
I've had to "borrow" some time from the publishing phase to setup the Steam store, which I'll submit for review today. So wishlisting will open in couple of days!
In the meanwhile, here's some footage of new encounters:
#The1MonthGame
I've had to "borrow" some time from the publishing phase to setup the Steam store, which I'll submit for review today. So wishlisting will open in couple of days!
In the meanwhile, here's some footage of new encounters:
#The1MonthGame
November 23, 2024 at 11:21 PM
Been silent for couple of days, but #TheVoid is coming along!
I've had to "borrow" some time from the publishing phase to setup the Steam store, which I'll submit for review today. So wishlisting will open in couple of days!
In the meanwhile, here's some footage of new encounters:
#The1MonthGame
I've had to "borrow" some time from the publishing phase to setup the Steam store, which I'll submit for review today. So wishlisting will open in couple of days!
In the meanwhile, here's some footage of new encounters:
#The1MonthGame
In #TheVoid, both you and the opponent can set up shields to protect oneself from attacks.
Each success in the reels grants 1 shield layer; a shield layer blocks 1 direct attack, then breaks.
Upkeeping shields is a vital part of the strategic gameplay, but more on that later.
#The1MonthGame
Each success in the reels grants 1 shield layer; a shield layer blocks 1 direct attack, then breaks.
Upkeeping shields is a vital part of the strategic gameplay, but more on that later.
#The1MonthGame
November 14, 2024 at 4:46 PM
In #TheVoid, both you and the opponent can set up shields to protect oneself from attacks.
Each success in the reels grants 1 shield layer; a shield layer blocks 1 direct attack, then breaks.
Upkeeping shields is a vital part of the strategic gameplay, but more on that later.
#The1MonthGame
Each success in the reels grants 1 shield layer; a shield layer blocks 1 direct attack, then breaks.
Upkeeping shields is a vital part of the strategic gameplay, but more on that later.
#The1MonthGame
I challenged myself to make and publish a game within 1 month.
Day 5: A completed battle system for my incremental rogue-lite "The Void".
Roll the reels to determine the outcome of your attacks, switch your form to get a better match-up. How far can you survive before another soul crushes you?
Day 5: A completed battle system for my incremental rogue-lite "The Void".
Roll the reels to determine the outcome of your attacks, switch your form to get a better match-up. How far can you survive before another soul crushes you?
November 11, 2024 at 11:44 AM
I challenged myself to make and publish a game within 1 month.
Day 5: A completed battle system for my incremental rogue-lite "The Void".
Roll the reels to determine the outcome of your attacks, switch your form to get a better match-up. How far can you survive before another soul crushes you?
Day 5: A completed battle system for my incremental rogue-lite "The Void".
Roll the reels to determine the outcome of your attacks, switch your form to get a better match-up. How far can you survive before another soul crushes you?