Vivian Rosanthwyn
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rosanthwyn.online
Vivian Rosanthwyn
@rosanthwyn.online
girlgaythey she/fae/they
Unreal Engine Technical Designer, FP Animator & Front End Developer

I love @melkat.blue

girlfriend.games newsletter archive: https://buttondown.com/girlfriendgames/archive
look at her go. climbing on a moving platform. an animation that isn't really faster than just jumping off the ledge. but it gives Paula so much flair. yep, this is video games.
November 17, 2025 at 8:08 PM
who said waterfalls needed to be complex to look good
#screenshotsaturday
November 1, 2025 at 8:04 AM
I made this tutorial system in one day (yes, including the videos) and honestly, I really can see now why people say Paula feels so professionally made.

Anyway, I hope to see at least some of you at the Portland Retro Gaming Expo!
October 11, 2025 at 6:56 AM
I am so happy this is the very first bug with my dialogue system code I wrote today
October 8, 2025 at 5:13 AM
I've been trying out JangaFX's IlluGen to make VFX for Paula. Honestly even though the tool still seems to be pretty early, holy shit, it is so fun to make assets with it.
September 29, 2025 at 9:02 PM
you ever juice up combat so well, that what should be like a typical common enemy encounter feels like a mini boss #screenshotsaturday
September 21, 2025 at 4:58 AM
your girl worked on this
September 4, 2025 at 1:51 PM
*pets you*
July 11, 2025 at 8:13 PM
you ever make the weapon sway so juicy you cant stop looking around
July 7, 2025 at 7:55 PM
i made a death screen for paula.

after realizing what I'd done, i decided to put some metal gear solid sounds over it
July 2, 2025 at 10:46 PM