Mathematician in metro Vancouver, working on VFX software in simulation/numerics/geometry. You may know me as the inventor of FLIP for incompressible flow, curl-noise, a very simple fast Poisson disc algorithm, my fluids book, cloth stuff…
But the fundamental solution of the Laplacian in 2D is -log(r)/2π ?!
But the fundamental solution of the Laplacian in 2D is -log(r)/2π ?!
The * above highlights one vexing case that many people are confused by at some point (at least me, i was confused)...
The * above highlights one vexing case that many people are confused by at some point (at least me, i was confused)...
Steepest Descent, as typically written, is _not_ dimensionally correct...
Steepest Descent, as typically written, is _not_ dimensionally correct...
I am NOT saying to choose a cute title: that can work (like this one) but is besides the point, and can backfire and cause eye rolls if badly done.
I am NOT saying to choose a cute title: that can work (like this one) but is besides the point, and can backfire and cause eye rolls if badly done.
And to be honest, often a lot of this just comes down to getting a gut feeling …
And to be honest, often a lot of this just comes down to getting a gut feeling …
Much more common I think is curse of dimensionality stuff, where 3D is exponentially, combinatorially harder
Much more common I think is curse of dimensionality stuff, where 3D is exponentially, combinatorially harder