Roni Silva
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ronisilva.bsky.social
Roni Silva
@ronisilva.bsky.social
⭐50% of Kuupu
⭐Made Exodemon (https://store.steampowered.com/app/516820/Exodemon/)
⭐Profile Pic by raykwashington.bsky.social
🎵🎵🎵 hiiroo! ore o tataeru koe ya kassai nante hoshiku wa nai sa 🎵🎵🎵

#gamedev
September 7, 2025 at 3:28 PM
What video game ignited your passion for gaming? (GIFs only)
July 14, 2025 at 1:50 PM
Enemies can patrol, find an attack spot, engage, and be die :)
Everything is too slow for my taste, but it`s easy to fix

Moving platforms in Godot was surprisingly easy I can`t believe!
The ladders took a bit more effort to implement, but it turned out fine in the end

#gamedev #indiedev #godot
April 1, 2025 at 10:18 PM
It took me a while, but I managed to create a FSM that resembles Unreal's. It doesn't have a fancy node editor, so I need to code each state manually.

Here it's in the patrol state, with actions like turning, waiting, and moving to a specific point :)

#gamedev #indiedev #godot #screenshotsaturday
March 29, 2025 at 2:36 PM
Ragdolls are the peak of interactivity, that is just something all game designers have agreed upon a long time ago

("I should create a system that obliterates enemies into gory chunks as you hammer their lifeless bodies, just as it should be)

#gamedev #indiedev #godot
March 27, 2025 at 6:54 PM
Don`t be cowards, there is no point in making a 3D game if you are not ragdolling the crap out of it!

(I didn't find a way to make the legs less weird yet though)

#gamedev #indiedev #godot
March 27, 2025 at 6:08 PM
There they goooooo!

#gamedev #indiedev #godot
March 26, 2025 at 10:06 PM
I believe I'm finished with the textures for now. 🙂

#gamedev #indiedev #godot
March 21, 2025 at 6:54 PM
Decent UV, test for colors, Rig and animations for idle, running and shooting

Oh, all made in blender

#gamedev #indiedev #godot
March 20, 2025 at 11:41 PM
Testing a 3D version os the most common enemy from Exodemon, UV is all messed up but I think I'll finish and animate this little guy

#gamedev #indiedev #godot
March 19, 2025 at 11:21 PM
As I previously did with Cubenator, I’m now working on Exodemon. I’m definitely not remaking the entire game, but I want to finish one level and design some enemies in Godot. :)

#indiedev #gamedev #screenshotsaturday
March 15, 2025 at 4:10 PM
Remaking an old game in Godot, made this little pathfinding system for a platformer using A*
I think it's good enough already, it can even double jump :)

#gamedev #godot
March 9, 2025 at 6:04 PM