rogerclark
rogerclark.bsky.social
rogerclark
@rogerclark.bsky.social
DDR player
5141-5915
wish we were there....
December 11, 2025 at 4:46 PM
That's where you have to start. Ultimately I don't think the consumer stuff is even that relevant. It doesn't matter what ChatGPT or Suno or image generators are doing. It's more about the universal panopticon and impending economic irrelevance of real people. That's what we need to concentrate on.
December 5, 2025 at 8:28 PM
It's like trying to resize a very very small image into a large image. You can see what it is, but it's going to look like shit. That said, there is new AI-based audio super-resolution which can do a decent job interpolating / making up data. It'll take a while to make it into consumer products.
December 4, 2025 at 4:18 PM
It would indeed sound bad, or at least worse. Audio data is simply a series of single values describing the position of the wave. The content is the loudness. When something is quiet, that means that the numbers are all small. Making it louder just means multiplying those numbers, "inventing" detail
December 4, 2025 at 4:16 PM
ive got a similar disease
December 4, 2025 at 5:32 AM
Confirmed.
December 2, 2025 at 3:02 AM
November 24, 2025 at 12:41 AM
it's a hardware issue with every single one. basically they just didn't make it correctly. they said they're going to recall all of them and ship new machines in like a year lol
November 22, 2025 at 6:13 PM
its pretty good....
November 18, 2025 at 2:07 AM
to be clear I'm saying it was good before and now it is wack, specifically because of the business pressure that causes devs to choose modern text rendering. back in the day, there was no choice but to do it the hard way, and also for many old games it was just English and Japanese so also a factor
November 15, 2025 at 4:57 AM
making a retro RPG with text rendering verisimilitude would make it so much harder to build and localize. so then you get retro gameplay view with immaculately rendered high res menus. which is incredibly stupid. we all know that OG FFT's text and menus were god tier and 70% of why it was good
November 15, 2025 at 4:48 AM
localization demands and text rendering create a kind of pressure that detracts from aesthetic coherence, especially with retro stuff. it's hard to argue against using modern font tech due to its ease contrasted with the unbelievable complexity of doing it from scratch. and in a text-heavy game...
November 15, 2025 at 4:45 AM
i actually played it again the other day and got this lol
November 12, 2025 at 4:59 AM
it's kind of new idk
November 12, 2025 at 4:32 AM
it doesnt do that. you just know more stuff and you can talk about why you like it
November 8, 2025 at 6:00 PM
Beautiful.... this reality where Monster is a post-workout drink.
November 8, 2025 at 3:53 AM
no ralphs in the bay area
November 3, 2025 at 12:02 AM
hard to access Kroger in this area.. will see what i can do
November 2, 2025 at 11:59 PM
not gonna lie i started posting like that because it seemed like everybody, even the most sauceless douchebags ever, had all adopted the chill millennial typing thing. And typing like this seems like the only way to stand out anymore.
November 2, 2025 at 11:13 PM
its really bad
October 30, 2025 at 6:13 PM