Nathan Summers
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rockwlrs.bsky.social
Nathan Summers
@rockwlrs.bsky.social
Software developer that grew up in Indiana, lived all over the continent, and then settled down in rural Kentucky.
The other way around — they're a lot more vivid and intense in her new world compared to where she was before.
November 26, 2025 at 1:45 AM
It's not that I can't see the dialogue if I visualize it, it's more that I'm paying so much attention to what they're saying that it doesn't occur to me to visualize it.
November 26, 2025 at 1:22 AM
Sophia has lived all her life in the city, but she's come to appreciate the natural elements of her urban environment like trees and wind a lot more now that she's in this alternate reality.
November 26, 2025 at 1:16 AM
Reposted by Nathan Summers
There will be promises of flexibility, support & undiscovered issues it can solve down the line. These will be lies.

Unless you design for the challenges of the cognitively or physically impaired, your solution will be rubbish. It would be as if I created a UI for the blind & sold it to the deaf.
November 26, 2025 at 12:13 AM
At the foot of one of my kids' bed, lying crossways.
November 26, 2025 at 12:23 AM
It depends. Conversations are often audio-only in my head, with most of the nonverbal parts added as I write the associated words down. More action-oriented scenes I see in my head, although the level of detail varies based on what I pay attention to.
November 26, 2025 at 12:20 AM
Sophia loves movies with dragons in them, and no one else does, but her bigger issue is that everyone around her loves things like professional dishwashing and paper towel collecting, and she just can't get into any of that.
November 26, 2025 at 12:08 AM
He's a rule follower even when he doesn't have to be. For most kids that wouldn't mean much because they don't have many opportunities to not follow the rules, but he's the only one who knows he's in a time loop, so he could probably get away with a lot but the idea hardly occurs to him.
November 26, 2025 at 12:05 AM