#SeaOfStars #3d. A ver a qué indie le dedico el próximo fanart.
#SeaOfStars #3d. A ver a qué indie le dedico el próximo fanart.
#SeaOfStars
#SeaOfStars
www.3djuegos.com/juegos/blade...
www.3djuegos.com/juegos/blade...
The story of a 20 feet high Knight Armor controlled by a knight inside using ropes, pulleys, and levers. The setting is around the 14th century.
instagram.com/p/DPEqSjkCXyd/
The story of a 20 feet high Knight Armor controlled by a knight inside using ropes, pulleys, and levers. The setting is around the 14th century.
instagram.com/p/DPEqSjkCXyd/
I'm Sebastià, graphic designer from Barcelona, and I work as a freelancer for all kinds of projects (I'm particularly happy if video games are involved 😄).
I'm Sebastià, graphic designer from Barcelona, and I work as a freelancer for all kinds of projects (I'm particularly happy if video games are involved 😄).
I specifically want $3M because that would cover operational costs for a team around half a dozen experienced devs working full time for around a year with mature tools, tech, and team dynamics
Using low-end specs means much faster iteration and simplified pipeline
I specifically want $3M because that would cover operational costs for a team around half a dozen experienced devs working full time for around a year with mature tools, tech, and team dynamics
Using low-end specs means much faster iteration and simplified pipeline
if you want more 'toby fox' developers there needs to be a support system that catches the 99% of people who will not make the next undertale
failure needs to not be catastrophic to finances for success to be possible