Ryan Schmidt
rms80.bsky.social
Ryan Schmidt
@rms80.bsky.social
It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
omg it's so bad
December 11, 2025 at 9:29 PM
ah I see, companies should hoard all the money and
never try to do anything with it, got it
December 6, 2025 at 6:06 AM
They made this whole Roblox-like editor thing that nobody has ever heard of developers.meta.com/horizon-worl...
Meta for Developers
The Horizon desktop editors gives you access to powerful creation tools to build and share immersive social experiences.
developers.meta.com
December 5, 2025 at 1:42 AM
congrats, your work is fantastic
December 2, 2025 at 10:35 PM
🤷‍♂️
December 2, 2025 at 10:33 PM
There is also Phong Tessellation in this family, which is meant to have nicer continuity properties: perso.telecom-paristech.fr/boubek/paper...
Phong Tessellation
Markerless Garment Capture
perso.telecom-paristech.fr
November 26, 2025 at 6:45 PM
Yea I guess I didn't quite mean "random", just "unwanted". I have found that quite often w/ google's nanobanana, jpeg artifacts would start to appear (in png images) after repeat image-edit round-trips. Never occurred to me to say "no jpeg artifacts" but now I will have to try it...
November 26, 2025 at 6:41 PM
yea of course saying "no extra fingers" is probably not helpful, but in my (limited) use of these things, I do have to iteratively say "remove this, remove that, don't include X, ..." etc. Things I would have not thought to specify but are completely valid in the "type" of image I am generating.
November 26, 2025 at 6:22 PM
Oh I meant where the founders/employees literally worked with me before and know me well enough to just email. I understand they might not even know the recruiter is pitching me (on their behalf)…but tbh that makes it seem even worse
November 21, 2025 at 7:25 PM
they all look ok sometimes...but wait 1 minute...
November 19, 2025 at 9:04 PM