Reilly Spitzfaden (they/them)
@reillypascal.bsky.social
Composer & programmer who likes noise, obsolete media, electronics, and nostalgia
Website: https://reillyspitzfaden.com
Mastodon: https://hachyderm.io/@reillypascal
Mastodon (follow from Bsky): https://bsky.app/profile/reillypascal.hachyderm.io.ap.brid.gy
Website: https://reillyspitzfaden.com
Mastodon: https://hachyderm.io/@reillypascal
Mastodon (follow from Bsky): https://bsky.app/profile/reillypascal.hachyderm.io.ap.brid.gy
Every time I see them, they make me want to beatbox:
November 6, 2025 at 2:00 AM
Every time I see them, they make me want to beatbox:
I'm getting back into SuperCollider (and running it from Neovim!)
This is taking an MP3 I glitched up in Python (as discussed here: reillyspitzfaden.com/posts/2025/0...) and looping random segments of it like a skipping CD.
#SuperCollider #Neovim #Python #Glitch #SoundDesign #ElectronicMusic
This is taking an MP3 I glitched up in Python (as discussed here: reillyspitzfaden.com/posts/2025/0...) and looping random segments of it like a skipping CD.
#SuperCollider #Neovim #Python #Glitch #SoundDesign #ElectronicMusic
August 24, 2025 at 5:33 PM
I'm getting back into SuperCollider (and running it from Neovim!)
This is taking an MP3 I glitched up in Python (as discussed here: reillyspitzfaden.com/posts/2025/0...) and looping random segments of it like a skipping CD.
#SuperCollider #Neovim #Python #Glitch #SoundDesign #ElectronicMusic
This is taking an MP3 I glitched up in Python (as discussed here: reillyspitzfaden.com/posts/2025/0...) and looping random segments of it like a skipping CD.
#SuperCollider #Neovim #Python #Glitch #SoundDesign #ElectronicMusic
July 19, 2025 at 1:33 AM
I was inspired by this post (nathan.ho.name/posts/dm-syn...) about using digital modulation schemes for sound synthesis
I've turned binary data from a block of text into a .WAV file, and In @cycling74.bsky.social's Max/MSP, I use that to modulate a sine wave (en.wikipedia.org/wiki/Phase-s...)
I've turned binary data from a block of text into a .WAV file, and In @cycling74.bsky.social's Max/MSP, I use that to modulate a sine wave (en.wikipedia.org/wiki/Phase-s...)
July 11, 2025 at 8:41 PM
I was inspired by this post (nathan.ho.name/posts/dm-syn...) about using digital modulation schemes for sound synthesis
I've turned binary data from a block of text into a .WAV file, and In @cycling74.bsky.social's Max/MSP, I use that to modulate a sine wave (en.wikipedia.org/wiki/Phase-s...)
I've turned binary data from a block of text into a .WAV file, and In @cycling74.bsky.social's Max/MSP, I use that to modulate a sine wave (en.wikipedia.org/wiki/Phase-s...)
I implemented an FFT algorithm in Rust! After running the FFT and inverse FFT functions in the main file, you can see here that the sine wave is reconstructed back to its original state.
#DSP #Audio #Rust #Programming #Coding
#DSP #Audio #Rust #Programming #Coding
July 7, 2025 at 4:57 PM
I implemented an FFT algorithm in Rust! After running the FFT and inverse FFT functions in the main file, you can see here that the sine wave is reconstructed back to its original state.
#DSP #Audio #Rust #Programming #Coding
#DSP #Audio #Rust #Programming #Coding
I implemented my own VOX ADPCM (en.wikipedia.org/wiki/Dialogi...) encoder and decoder in Rust! The purpose is to apply the sound quality of a codec to a sample—in this case, it's a 4-bit telecommunications algorithm that sounds fizzy and crackly
#Programming #Coding #Developer #Rust #Audio
#Programming #Coding #Developer #Rust #Audio
July 4, 2025 at 9:32 PM
I implemented my own VOX ADPCM (en.wikipedia.org/wiki/Dialogi...) encoder and decoder in Rust! The purpose is to apply the sound quality of a codec to a sample—in this case, it's a 4-bit telecommunications algorithm that sounds fizzy and crackly
#Programming #Coding #Developer #Rust #Audio
#Programming #Coding #Developer #Rust #Audio
Every time I think about Futures in e.g., Rust I think of this Vine:
June 23, 2025 at 2:10 AM
Every time I think about Futures in e.g., Rust I think of this Vine: