RecluseIndie
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recluseindie.bsky.social
RecluseIndie
@recluseindie.bsky.social
Solo indie game developer. Designed Dan Dare 1+2 (ZX Spectrum), Warlocked (Game Boy Color). Made Surveillant (iOS), Separation (PSVR). My latest game is Roguelite stealth & shooter 'Haus Of Klaus' (Meta Quest 2+3). A.K.A music producer Vector Lovers
I've long struggled with depression. I'd tell myself "you're lucky, others have it worse" and the dream of finally releasing a successful #indiegame sustained me through dark times.

Coping strategies that fail now I have terminal cancer.

Yet a ray of hope remains, for some kind of transcendence.
August 27, 2025 at 11:38 AM
My favourite Ultimate game was Knight Lore - the extra dimension was an impressive feat at the time (though Sandy White was first on the Spectrum to do isometric 3D with the incredible Ant Attack).
August 22, 2025 at 8:02 AM
Been a tough year. In January I was diagnosed with a terminal cancer caused by asbestos. I've been in hospital, unable to do #gamedev for a while. If you own a #meta Quest 2 or 3 every Haus Of Klaus sale helps this indie dev to keep on fighting another day. www.meta.com/experiences/...
August 20, 2025 at 9:36 AM
...and the origin of all hide n seek horror games - 3D Monster Maze!
February 26, 2025 at 12:33 PM
Sinclair ZX81. 1K memory, monochrome graphics, no audio. My first experience of #gamedev ♥️
February 25, 2025 at 3:25 PM
First console? Mine was a Grandstand Video Sports Centre. As an only child I had to play against myself - left vs right using both joysticks. I really wanted an Atari 2600 + Space Invaders, obviously.
February 23, 2025 at 10:52 AM
Added a tougher sentry bot variant - the Riot Bot. Check out the latest update (0.4.9) of Haus Of Klaus, live on Meta Store now! #gamedev #indiegame #VR
February 22, 2025 at 4:37 PM
I made this with Dave Chapman in 1986.
February 3, 2025 at 11:10 AM
Dan Dare, ZX Spectrum, 1986. I was sixteen when I designed the graphics and levels for this.
February 1, 2025 at 5:32 PM
Still got the ST version. I used to work at Virgin Games, with Mike Montgomery who founded the Bitmap Brothers, back in the day.
February 1, 2025 at 2:51 PM
Yes, here it is from another angle.
January 25, 2025 at 12:00 PM
January 24, 2025 at 12:46 PM
Burke reminds me of a young Tony Blair.
January 23, 2025 at 9:25 AM
If VINCENT and Maximillian had a baby... I designed Haus Of Klaus's security bots as a mashup of the droids from Disney's 1979 space disaster The Black Hole.
January 22, 2025 at 10:47 AM
Predates GameBoy by a few years. Wonder why it never took off? I had one of these back in 1980.
January 16, 2025 at 9:51 AM
#gamedev influences go back a long way on HOK #VR
January 15, 2025 at 5:15 PM
One of the first Speccy games I bought, after Imagine's Arcadia and Melbourne House's The Hobbit. I would go on to design Dan Dare on the ZX Spectrum a couple of years later.
January 6, 2025 at 2:25 PM