Raven X Aihaken
ravenx.space
Raven X Aihaken
@ravenx.space
EVE Online - The New Eden Yacht Club - they/them

RIP Bad Omens.

https://ravenx.space/
I normally prefer the versions with vocals
January 28, 2026 at 10:28 AM
I wish there were more games with status effects that affect each other like in Noita for example.
You have oil on you and you get blasted with a fireball? You are ignited.
You are wet and get lighting damage? You are shocked.
The list can go on with less mundane ones I guess.
January 26, 2026 at 1:53 PM
Not with that attitude.
January 25, 2026 at 8:19 PM
I'm a simple person, I see poe2 I like
January 20, 2026 at 4:37 PM
Waterfall cause it was the first level I played in my life that was vertical, Energy Zone cause it took me SO LONG to beat it the first time and then the game just became easy mode, Hangar cause still looks dope, the Base levels cause of the perspective, Alien Lair has great atmosphere.
January 17, 2026 at 12:12 PM
In order of awesomeness (but all from Contra)
Waterfall
Energy Zone
Hangar
Base 2
Alien Lair
Base 1
January 17, 2026 at 12:10 PM
Similar to the Irish situation, when someone mentions The Troubles most people see it as just catholics against protestants dismissing centuries of oppression that lead to the escalation in the early 20th century.
January 14, 2026 at 9:40 AM
As of now the workers are:
- read from RedisQ, publish to NATS subject "ingress"
- consume from NATS subject "ingress", get ESI data, publish to "finished" subject
- consume from "finished" subject, write to stdout
January 11, 2026 at 11:30 AM
The concept is fairly simple so it was a good practice for my Rust: have independent workers read defined sources, do stuff with data and pump result into their destination. They're designed to be omnipotent to keep distributed scale on mind - although that's not a concern at this point.
January 11, 2026 at 11:30 AM