rauljl.bsky.social
@rauljl.bsky.social
Back from vacation and we’ve just rolled out a brand-new UI with custom icons for our monsters! 🧬
Curious to hear what you think—do they capture the vibe? 👀

#IndieGames #Roguelite #GameDev #Gaming #PokemonInspired #MonsterCapture
April 24, 2025 at 6:34 PM
It's been a year since I started working on Helix Run! 🧬 Not much to share lately, but we’re gearing up for an in-person event, polishing everything to make it shine.

Excited to see what's next? 👀

#IndieGames #Roguelite #GameDev #Gaming #PokemonInspired #MonsterCapture
March 22, 2025 at 4:00 PM
🌿👑 Meet Treeprince, one of our plant-type monsters! Now that I think about it, it's like a fusion of Luffy and Zoro.

What do you think of its abilities? Would you take its DNA? 💚🔥

#IndieGames #Roguelite #MonsterCapture #GameDev #Gaming #OnePiece #Luffy #Zoro
March 15, 2025 at 3:22 PM
Tweaking the monster capture mechanics… 🤔 Do you think having the ball spin three times feels too much like Pokémon?

#IndieGame #Roguelike #HelixRun #GameDev #PokemonInspired
February 26, 2025 at 2:08 PM
Back from vacation and working on the capture system! The ball returns when I throw it (lol). Still tweaking, but it’s coming together!

Would you try a roguelite with monster-catching? Let me know! 👀

#IndieGames #Roguelite #MonsterTaming #HelixRun #GameDev #Gaming
February 22, 2025 at 8:49 PM
I've been experimenting with different camera setups for the game. The idea is to use a fixed camera during combat, inspired by The Binding of Isaac, and a dynamic, following camera for exploration, like in the classic Pokemon games.
#IndieDev #GameDev #HelixRun #Roguelite #IndieGames #DevLog
November 27, 2024 at 6:23 PM