RascalFoxfire aka. the funky CPU fox
rascalfoxfire.bsky.social
RascalFoxfire aka. the funky CPU fox
@rascalfoxfire.bsky.social
German computer engineering student, professional madman, freetime CPU/GPU designer, hobby OS and compiler dev, 2D and 3D beginner artist and cyborgfox!

Art profile: @rascalfoxfirearts.bsky.social
Currently on it! I am currently deep into the vertex shader, writing the routines to transform the vertics in assembler. Object format and how the drawing pipeline is formated are already done! And welcome on the hardware train! Here you will see how software and hardware work together in "harmony"
November 28, 2025 at 2:33 AM
I packed it full with a lot of new stuff i had to develop over time like the half precision FPU and the MMU. It also comes with 4-stage partial forwarding pipeline, interrupts with different priorities, timer, ring mode, a lot of MMU configurations, separate main memory/IO address space, ...
November 19, 2025 at 12:34 AM
As a german bread enjoyer i can confirm: perfection
November 6, 2025 at 10:35 PM
Btw. the ROB is messy but works quite well. But you can see here why implicit renaming designs weren't much of a thing and why explicit renaming is the name of the games today
November 1, 2025 at 12:13 AM