Ral_Is_Tired 🏳️‍⚧️
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ralistired.bsky.social
Ral_Is_Tired 🏳️‍⚧️
@ralistired.bsky.social
Some girl who loves Deathslinger and wants people to play him more (Not Copium in the slightest)

https://www.twitch.tv/Ral_Is_Tired
https://www.youtube.com/@ral_is_tired
-for every 5 consecutive, successful reels, slinger will be able to tug on the chain, instantly pulling the surv forward by 3m at the cost of 15% of his maximum chains health, the stun and reload time is increased by 0.35 secs if the chain breaks after this action has taken place.
October 23, 2024 at 11:10 AM
-Survivors who struggle against the chain will now slow down the reeling process dependent on how Slinger is moving. If slinger reels backwards it will be slower compared to him moving toward the survivor.
October 23, 2024 at 11:08 AM
Added/Changed mechanics:

-The ammount of movement a survivor has is now dependent on their distance to slinger, the further they are, the more movement and vice versa.

-collision is dependent on how close the surv is to slinger, the closer they are, the more items will impact the chains health.
October 23, 2024 at 11:05 AM
it gives me the tingles :3
October 19, 2024 at 6:35 PM
am actually working on that rn just gonna go over how I'll make slinger more counterable, since reeling is basically a garrunteed down
October 19, 2024 at 12:51 PM
maybe, I'll see what I can cook up this weekend
October 17, 2024 at 11:59 PM
thats the problem, I dont have any, other than niche stuff I cant really put stuff to paper, I also just lack motivation to work on projects, it sucks but honestly, its something I need to work out for myself
October 17, 2024 at 11:56 PM
hell ye ^w^
October 17, 2024 at 11:10 PM
hell ye, tbh u following me bought that into my head, u wanna collab at some point?
October 17, 2024 at 10:33 PM