Raicuparta
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raicuparta.com
Raicuparta
@raicuparta.com
I make games and mods and things.

https://raicuparta.com

Previously Tech Lead @ Flat2VR
"most Shadertoys read to me as if the authors thought they were in an obfuscation contest". Ha, I feel this way about almost all shader code I encounter. Also feel the same about example (non-shader) code that involves a lot of generics. Give real names to things ffs 😭
January 22, 2026 at 11:18 PM
Yeah I find that every time I mess with shaders the process is quite addicting, to the point I feel like I was too much time tinkering with them and have to force myself to stop 😅
January 16, 2026 at 9:36 AM
For 2D games it's not too hard to render a whole game like that and keep it performant. For 3D, things get more complicated. I recently experimented with SDF for rendering 3D primitives without meshes. It was fun to figure out, but making it perform well on low end devices is a lot of work.
January 16, 2026 at 7:46 AM
You should be able to install the Steam Link app the same way btw. But in my case I had way more connection issues with Steam Link than with Moonlight.
December 29, 2025 at 9:06 AM
Oh right I totally forgot that rooting isn't actually necessary. I used to use that method before too. A bit annoying having to remember to renew the dev session but a small price to pay for the convenience imo.
December 29, 2025 at 9:05 AM
YouTube with Sponsorblock is a must for me now, not sure how I'll survive without it after being used to it for years
December 27, 2025 at 2:32 PM
Oh I guess mine is older than I thought. Gonna need to do a lot of research when I next move and can't bring that thing with me 🥲
December 27, 2025 at 2:31 PM
Have you looked into solutions directly on the TV OS? I sideloaded Sunshine on my LG TV and it works pretty well. Not as high bitrate as other solutions though. These expensive-ass TVs often cheap out on the network cards.
December 27, 2025 at 12:45 PM
December 6, 2025 at 1:23 AM
Also funny how there's lots of old Windows software and games that now run better on Linux (via wine etc) than on modern Windows.
November 24, 2025 at 4:06 PM
looks like we're not! I've followed you now but can't message you: linkedin.com/in/riclop
November 15, 2025 at 12:18 PM
I actually live in Barcelona, but unfortunately didn't manage to get a ticket. Would be cool to meet up though!
November 15, 2025 at 8:38 AM
It's funny to think about how games are just busy work, and these automations fall on a spectrum that goes from "quality of life change" to "the game plays itself".
November 13, 2025 at 11:06 AM
A big part of puzzle games for me is being able to tell noise vs useful information. Wouldn't the auto-framing remove the brain power needed to achieve that? In this case it was already super obvious, so maybe zero noise is just part of your design?
November 13, 2025 at 11:05 AM
VR dev on Godot is a bit behind but I'm kinda surprised at how much it's evolving, there are a bunch of people contributing to that particular part of the engine on every update.
November 13, 2025 at 8:22 AM
The Godot editor is slower on my powerful Windows desktop than on my modest Linux laptop for some reason. Almost definitely a Godot bug from what I've seen in GitHub issues, haven't investigated enough. But I'll use it as another excuse to ditch Windows even if undeserved 😅
November 13, 2025 at 8:22 AM
You've dabbled with VR dev in the early days though, right? I think I remember seeing something. The devx is still pretty rough, I imagine it sucked back then 😅
November 13, 2025 at 8:13 AM
I migrated to Linux fully on my laptops since I couldn't do VR dev on them anyway (not powerful enough), now my desktop needs to be the next to go 😈
November 13, 2025 at 7:46 AM
Honestly VR is one of the few reasons I sue Windows still, VR dev is awful on Linux. So this continued improvement makes me really excited to finally ditch windows for good.
November 13, 2025 at 7:45 AM
Yeah totally. Feels like a simple marketing pivot would be enough. But they know their audience so it makes sense to stick to their guns.
November 13, 2025 at 7:44 AM
On steam deck, desktop mode definitely feels like a second-class citizen, meaning barely anything done to make it usable with the controls you get with the hardware.
November 13, 2025 at 7:41 AM
So I wouldn't say it's set to be a general computing alternative for the masses, but specifically for people who use their Windows PCs exclusively for gaming. It can of course be used for anything, but that's not what its main focus is.
November 13, 2025 at 7:39 AM
It should be more like the Steam Deck than a PC. So by default it gives you the UI of a gaming console, no desktop. You then need to go into desktop mode (not an instant toggle, reboots the machine) to use as a PC.
November 13, 2025 at 7:38 AM