Quinn VB
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quinnvb3d.bsky.social
Quinn VB
@quinnvb3d.bsky.social
Canadian 3D Artist specialising in photo-realistic scenes, assets, textures, and landscapes. https://quinnvb.com/

I do not use AI in any of my work nor will I ever endorse or support it.

Nonbinary creator, reader, fishkeeper, and cyclist. They/Them, 32
Pinned
Hello! It's time for me start branching out and sharing my art in different places. I'm a 3D Blender artist from Canada and I do realistic scenes and assets in 3D! I'll be periodically uploading my work starting from oldest to new. This was created back in 2023!

#blender #3dart
Custom left-handed bass I made for a family member to have made at a lutheir. I'm not a musician so there are some inaccuracies, but that wasn't important for the concept design anyway. Made in #blender and #maya

#blender3d #3d #3dart #guitar #digitalart #art
November 24, 2025 at 4:02 PM
Long Day - Created in 2025. This was my first solo project using Maya. Textures were made in Substance Painter, though. Rendered with Arnold in Maya. #maya #3dart #3dartwork #digitalart #art
November 23, 2025 at 5:02 PM
Some progress on a wooden table for the ongoing project. Made in #blender
#3d #3dart #hardsurface
November 22, 2025 at 11:18 PM
Warm Streets - Concept by: ショウイチ
Created in mid-2025, following the Maya Environment Creation lesson by NextTut. My first time ever working and creating something with #maya #maya3d
#3dart #3d #digitalart #art
November 22, 2025 at 4:22 PM
Reposted by Quinn VB
I found this Mickey Mouse flower holder in a discount store and was thinking of several projects to use it for. But now I think this is the best choice to make.
.
#noAI #fuckAI #art #diy #disney #mikeymouse
November 21, 2025 at 8:49 PM
I often find myself going around looking at things and seeing them as vertices and faces and imagining what I'd do to make them.
I am at the point in my 3d modeling learning where I see a random Blender tutorial while scrolling TikTok or YouTube, and it isn't just magic and actually makes sense to me.

Feels so good.
November 21, 2025 at 7:36 PM
An Old Idea Made New - My attempt at recreating a T3 UEF energy generator from Supreme Commander. I got the scale wrong, but I think that just adds to the cool factor! Made in #blender #blender3d
#3d #digitalart #3dart #supremecommander #supcom
November 21, 2025 at 4:14 PM
Air Pistol - Created early 2025. This was my first attempt at hardsurface modelling a gun. Specifically an air pistol that belongs to my dad, passed down to him from his dad. Created in #blender
#3dart #3d #digitalart #3dmodel #art #gun #weapon
November 20, 2025 at 5:38 PM
Oh, isn't that just crate. More prop creation. #blender3d #3dart
November 19, 2025 at 11:27 PM
Old Friend - Created in early 2025. This was another piece that I created based off a real location, although minus the giant spider (I think 😉). Made in #blender #3d #3dart #digitalart #spider #arachnophobia #art
November 19, 2025 at 4:37 PM
Whipped up a quick barrel prop using a high-low workflow. #blender #blender3d #3dart #3dasset
November 19, 2025 at 4:05 AM
Texture work on what I've been calling "The Shard" - part of a larger upcoming scene. #blender #3dart #digitalart #3d
November 18, 2025 at 11:21 PM
Lost Spirit - Created in early 2025. This was an experiment in mixing various shaders together to produce unique effects. Created in #blender

#3d #digitalart #3dart #art
November 18, 2025 at 4:19 PM
Discarded - Created in 2024. I was experimenting more with creating winter scenes. Something about virtual snow that is so appealing... and cosy. Made in #blender

#3d #3dart #digitalart
November 17, 2025 at 4:27 PM
Sculpting is underway! Been a while since I've sculpted a rock. #blender #3dart
November 16, 2025 at 10:10 PM
Feeling Mushy - Created in 2024. More macro practice and experimenting with some addons. Made in #blender
#3d #3dart #art #digitalart #mushrooms
November 16, 2025 at 4:23 PM
New blockout begins! #blender
November 15, 2025 at 8:59 PM
Neglect - Created back in 2024. I had just upgraded my PC at the time and wanted to really stress it with a lot of objects and this is what I came up with. Made in #blender #3d #art #digitalart #3dart
November 15, 2025 at 4:16 PM
Beginning the process of collecting reference images and planning out a new major project. Looking like at least a dozen custom assets and a massive hero asset. Probably going to do it in UE5 due to the scale and also I need more practice with UE.
November 15, 2025 at 6:51 AM
Awakening - Created in 2024. More practice with created damaged stone and ruin pieces but with some funky shaders and VBDs. Created in #blender
#3d #art #3dart #digitalart
November 15, 2025 at 1:59 AM
Passing through the area at dusk is one of the coolest experiences. Thousands upon thousands of crows passing over head and perching on any horizontal surface around. So much squawking and cawing. It's a sight to behold.
Fun Fact: Biggest Communal Crow Roost In North America?

Burnaby, Greater Vancouver, BC, Canada.

At dusk the skies fill with endless swarming murders of crows all flying East to roost in the park or around Gilmore & Still Creek.

(Not as cool as the Ravens who you can talk to with clicks & croaks.)
East Van crows
November 14, 2025 at 7:59 PM
Old Pen - I needed a basic pen asset for something so I grabbed a pen off my dad's desk and used it as reference. Nothing fancy! made in #blender
#3d #3dart #digitalart
November 14, 2025 at 4:49 PM
Commodore US*3 Calculator - A calculator I picked up at thrift shop for $25. This was one of the most complex assets I'd had and was a lot of fun. I loved adding all the little details. Made in #blender and #substancepainter
#3d #3dart #art #digitalart #hardsurface
November 13, 2025 at 11:54 PM
You Again - Created in 2024. I wanted to create something that felt similar to the style of the incredible Simon Stålenhag and this is what I came up with. In retrospect there are some things I would've done differently. Made in #blender
#3d #3dart #art #digitalart
November 13, 2025 at 4:18 PM
Reposted by Quinn VB
Don’t get stuck obsessing over which tool to use -- Unity vs UE, Blender vs Maya...

They’re just tools. You can always switch later.

The important thing is to start creating.

November 13, 2025 at 11:28 AM