Quatsch Games
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Quatsch Games
@quatsch-games.com
Currently developing the puzzle roguelite "Mimic Sleuth"
Wishlist it on Steam!
https://store.steampowered.com/app/3848440/Mimic_Sleuth/
I haven't posting much, because I've been getting the game ready for a trailer, and that mostly involves polishing up some graphics and stuff.

In the meantime, please look at this funny looking rock I made.

#gamedev #indiedev #blockbench #MimicSleuth
September 22, 2025 at 8:55 AM
In a word full of chests and mimics, its only natural that the shop is a chest... that can also be a mimic.

#gamedev #indiedev #Unity3D #MadeWithUnity #MimicSleuth
August 22, 2025 at 2:40 PM
Okay, I ditched the old rule guessing system for my Mimic game and resorted to copying the homework of The Case of the Golden Idol.

The old thing was just too open-ended and people had a hard time coming up with the right word combination.

#gamedev #indiedev #Unity3D #MadeWithUnity #MimicSleuth
August 18, 2025 at 3:20 PM
I added a small animation to the gold counter in the UI and the game instantly became 100% more fun

NUMBER GO UP!!

#gamedev #indiedev #Unity3D #MadeWithUnity #MimicSleuth
July 29, 2025 at 2:27 PM
Trying to figure out an UI artstyle for my puzzle roguelite about sleuthing out mimics. Which one do you prefer?

#gamedev #indiedev #MadeWithUnity #MimicSleuth
July 25, 2025 at 12:00 PM
Currently protoyping the Rulebook mechanic, where you guess the rules that seperate real chests from mimics.

I just sat here, forming stupid sentences and giggling at myself for a good 20 minutes

#Unity3D #MimicSleuth #gamedev
July 16, 2025 at 7:47 PM
Development update: The Ouija ring is now only the normal amount of possessed

#Unity3D #MimicSleuth #gamedev
July 10, 2025 at 3:45 PM
The implementation of the "Ouija Chest" is going smoothly...

#Unity3D #MimicSleuth #gamedev
July 9, 2025 at 12:47 PM
I've been working on a new project...

#Unity3D #MimicSleuth #gamedev
June 19, 2025 at 10:04 AM