Primbin 🏳️‍⚧️
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primbin.bsky.social
Primbin 🏳️‍⚧️
@primbin.bsky.social
Game developer, creator of Chain-Chillas (so sorry about that)

They/She/He
https://linktr.ee/primbin
half pipes #indiedev
December 12, 2025 at 2:30 AM
🎮 I'm making a marble rolling game, but where you're chained to a ball and chain!
Please share it with your friends!! It would mean a lot :D
#indiedev
December 11, 2025 at 2:22 AM
learning to speedrun my own game #indiegames
December 10, 2025 at 9:54 PM
omg I would love if someone made a custom level which is just like... 30 minutes of this. Wheeeeeeeee
🎮 #indiedev #screenshotsaturday
December 7, 2025 at 1:57 AM
December 6, 2025 at 4:04 PM
Penguin ball custom levels coming soon through the Steam Workshop. Hopefully your levels are better than mine!

What kind of levels will you make?
#gaming #indiedev
December 6, 2025 at 1:46 AM
Testing out a blender plugin to make custom levels. Still rough around the edges #indiedev
December 5, 2025 at 9:40 PM
What game does this remind you of

🎮 #solodev #indiedev
December 5, 2025 at 9:23 AM
the level of ball control on display here is insane. way harder than it looks.
🎮 #gamedev #indiedev
December 5, 2025 at 1:05 AM
Did anyone else watch human tetris as a kid?? I thought it'd be funny to make as a level XD

BTW this is my first game! Please share it with your friends, it'd be a huge help!! #gamedev #indiedev
store.steampowered.com/app/3593660
December 3, 2025 at 11:41 PM
AAAH!! I WAS SO CLOSE!! My game is too hard for me 😭

Wishlist Penguin Ball: store.steampowered.com/app/3593660/...
🎮 #indiedev #gamedev
December 3, 2025 at 9:55 PM
Finally adding camera controls, due to popular demand. Now we can spinnnn

Play #SuperPenguinBallAndChain on Steam: store.steampowered.com/app/3593660/...
🎮 #gamedev #indiedev
December 3, 2025 at 6:58 AM
Oh yeah, I've finally been getting around to custom level/workshop support for Penguin Ball.
#monkeyball ROM Hackers: How do you make levels? What tools do you need? Do you just use Blender?
November 22, 2025 at 10:58 PM
I had an idea for a game where you take the art style of a 3Blue1Brown video, and put in procedurally animated creatures like the ones in Rain World, so as to be as if these creatures were emerging out of pure mathematics.

Only problem is that procedural animation is HARD, I'm no good at it
November 18, 2025 at 8:26 PM
Old footage of me testing out stage elements like bouncepads and stuff, inspired by BALLYGON. Not sure if these fit the game?
November 17, 2025 at 8:10 PM
I'm making a marble rolling game with a Ball and Chain! #indiegames #monkeyball

Anyway, here's the junkyard crushing machine
June 18, 2025 at 2:07 AM
I just finished making a new trailer for my Marble Rolling game with a Ball & Chain! What do you think?
#indiegames #marketingmonday
June 10, 2025 at 12:15 AM
I'm making a multiplayer marble rolling game, where you're tied to a ball & chain!

Wishlist On Steam: store.steampowered.com/app/3593730

#indiedev #gamedev #godotengine
May 23, 2025 at 6:40 PM