Visually, this is one of the best NES games I’ve ever seen with some stunning cutscenes for its time. But this sequel carries the same frustrations of the last game, specifically the annoying respawning enemies.
#justbeatit @polykillpodcast.bsky.social
Visually, this is one of the best NES games I’ve ever seen with some stunning cutscenes for its time. But this sequel carries the same frustrations of the last game, specifically the annoying respawning enemies.
#justbeatit @polykillpodcast.bsky.social
A friend from work had recommended this co-op game for me so I decided to try it out with my younger brother. The game ended up being really fun. The splitscreen was pretty cool as it made it look like two different games were going on at once
#justbeatit @polykillpodcast.bsky.social
A friend from work had recommended this co-op game for me so I decided to try it out with my younger brother. The game ended up being really fun. The splitscreen was pretty cool as it made it look like two different games were going on at once
#justbeatit @polykillpodcast.bsky.social
I decided to go with the PSP version since it has a few exclusive characters. While I love the huge roster and the combat is good, the story mode for me felt muddled with annoying cpu and tedious mission objectives.
#justbeatit @polykillpodcast.bsky.social
I decided to go with the PSP version since it has a few exclusive characters. While I love the huge roster and the combat is good, the story mode for me felt muddled with annoying cpu and tedious mission objectives.
#justbeatit @polykillpodcast.bsky.social
To avoid sounding like a broken record I’ll just say that for this port aside from few obvious technical differences it pretty much plays the same as the SNES port.
#justbeatit @polykillpodcast.bsky.social
To avoid sounding like a broken record I’ll just say that for this port aside from few obvious technical differences it pretty much plays the same as the SNES port.
#justbeatit @polykillpodcast.bsky.social