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playeverrail.bsky.social
@playeverrail.bsky.social
Move of freeze! @aesirinteractive.bsky.social presents EverRail. Wishlist now on Steam and Epic Games!

LinkTree: https://linktr.ee/playeverrail
Discord: http://discord.gg/AesirInteractive
It's that time of week again, where we delve into more detail about EverRail!

This week we're covering some of the ways to survive the Tracklands, so make sure you don't miss it!

You can find the post here:
EverRail - Post #5: Surviving the Ice - Steam News
Some detail about how you'll survive the Tracklands!
store.steampowered.com
February 6, 2026 at 1:15 PM
In EverRail the train you command can get big. Really big. 

It's just one of the tools you'll need to survive the Tracklands when we enter Early Access later this year!
February 3, 2026 at 4:51 PM
In EverRail, stopping isn't a rest, it's a countdown. 

Every expedition forces a hard choice: leave quickly with what you have, or stay longer and risk running the battery down. The world doesn’t pause while you decide.
January 31, 2026 at 5:04 PM
We're super happy to announce that EverRail will be taking part in Steam Next Fest from Feb 23rd, with a playable demo available to everyone! 

Find out more, including how to take part in our upcoming pre demo playtest here:
EverRail - Post #4: The Journey Begins - Steam News
Your first chance to play EverRail during our upcoming playtest and Steam Next Fest demo.
store.steampowered.com
January 29, 2026 at 5:28 PM
Did you know we have a Trello which you can use to keep up to date on what we're doing in development?

You can access it here, and see what we have planned for our Early Access Launch!

https://trello.com/b/0MIQ3LJ6/everrail-development-roadmap
January 27, 2026 at 5:14 PM
EverRail is our first step into self publishing, and we couldn't be more excited.

We're building it alongside the community, refining systems and balance with player feedback.

We enter Early Access later this year, and we'd love to have you along for the odyssey!
January 24, 2026 at 5:16 PM
Balance is a tricky thing, and we're always working on it. 

Sometimes, we get it wrong, like when there were waaaay too many obstacles spawning on the tracks in one of our early builds...

#WIP
January 20, 2026 at 4:46 PM
In this week's update, we're talking about what happens when the train stops. 

You need supplies, you need resources to continue to survive, and every second off the train is a second closer to death. 

Find out more here: 
EverRail - Post #3: Surviving the Tricore Gameplay - On Foot - Steam News
Detailing Expeditions, where you'll have to raid facilities to survive.
store.steampowered.com
January 16, 2026 at 3:53 PM
In EverRail, you'll need to use every tool at your disposal to survive the Tracklands. 

On the rails, in the air, on foot, our Tricore gameplay means there's always something to do, and something to see. 

Wishlist EverRail now on Steam and Epic Store so you get all the latest info on the game!
January 13, 2026 at 3:44 PM
We're back with another Developer Update, detailing some of the mechanics of the glider.

The glider allows you to scout ahead, gather resources and find points of interest, all while the train is in motion!

Find out more here:
EverRail - Post #2: Surviving the Tricore Gameplay - In Air - Steam News
Giving some detail on the glider and its uses
store.steampowered.com
January 9, 2026 at 4:04 PM
Sometimes life puts obstacles in your path. Be like the train, smash straight through them (while adequately protecting yourself!)
January 3, 2026 at 1:01 AM
New year, new rails! We're gliding on into the new year (see what we did there?) and we can't wait to show you more of EverRail! 

Happy New Year from all of us here in the frozen wastes!
January 1, 2026 at 7:59 AM
From everyone on EverRail, we'd like to wish you a Merry Christmas, and we hope your holidays are staying on track!
December 26, 2025 at 1:01 AM
Last minute Christmas shopping be like:
December 23, 2025 at 12:55 AM
This is the conductor, signing off for Christmas. We'll still be posting, but the team is off to spend time with family and friends!

Wherever you are, we hope you have a wonderful Christmas if you celebrate, and we can't wait to bring you more EverRail next year!
December 20, 2025 at 1:46 AM
Would you like to win a copy of EverRail when it releases into Early Access next year? Join our Discord by 2100 CET on January 12th 2026 and take the EverRail role and we'll be drawing 2 lucky people to win a copy in January! 

You can join the Discord here: https://discord.gg/AesirInteractive
December 19, 2025 at 1:28 PM
Want to know more about EverRail? Good news, we've got you covered - have a look at our first update about EverRail, giving a little detail about the Tricore gameplay at the heart of the game.

Check out the post here:
EverRail - Post #1: Surviving the Tricore Gameplay - On Rails - Steam News
EverRail Conductor’s Manual, Chapter I: The Train
store.steampowered.com
December 18, 2025 at 1:04 PM
Announcing EverRail, where stopping means death, but stopping is the only way to survive! 
 
Featuring our Tricore gameplay, you'll have to deal with the frozen wasteland on rail, on foot and in the air. 
 
Coming to Early Access next year, wishlist EverRail on Steam and Epic Games.

LINK IN BIO!
December 17, 2025 at 5:44 PM
Announcing EverRail, where stopping means death, but stopping is the only way to survive! 
 
You'll have to deal with the frozen wasteland on rail, on foot and in the air. 
 
Coming to Early Access next year, wishlist EverRail here: https://store.steampowered.com/app/4134600/EverRail/
December 16, 2025 at 3:06 PM