Pixel a Day
@pixeladay.bsky.social
Youtube video essays critically analysing games and how they make us feel (youtube.com/pixeladay). Articles published in Uppercut, Into the Spine, Kritiqal, Gamers With Glasses. She/her. Support: patreon.com/pixeladay
And much of the reason it all hits is because this film is so handmade. Every jaw-dropping set was hand-built. Every detail is meticulous and deliberate. It's almost all practical effects and prosthetics so when Victor saws through a leg or dumps a bag of arms on the ground, you feel it in your gut.
November 9, 2025 at 11:10 PM
And much of the reason it all hits is because this film is so handmade. Every jaw-dropping set was hand-built. Every detail is meticulous and deliberate. It's almost all practical effects and prosthetics so when Victor saws through a leg or dumps a bag of arms on the ground, you feel it in your gut.
All the original story's themes are there and more. Del Toro makes exactly the changes needed to accentuate them (including a mercifully expanded role for Elizabeth). And, unlike the book's tragic ending, it ends with forgiveness and hope - a perfect revision for a story about fathers and sons.
November 9, 2025 at 11:10 PM
All the original story's themes are there and more. Del Toro makes exactly the changes needed to accentuate them (including a mercifully expanded role for Elizabeth). And, unlike the book's tragic ending, it ends with forgiveness and hope - a perfect revision for a story about fathers and sons.
Oscar Isaac is the quintessential Frankenstein - handsome, brooding and crazed. Jacob Elordi as the monster is a marvel. Both are such tragic characters - the disappointed son who became the disappointing father, the innocent creature who learned to hate itself. Del Toro captured them so well.
November 9, 2025 at 11:10 PM
Oscar Isaac is the quintessential Frankenstein - handsome, brooding and crazed. Jacob Elordi as the monster is a marvel. Both are such tragic characters - the disappointed son who became the disappointing father, the innocent creature who learned to hate itself. Del Toro captured them so well.
The sets and costume design are out of this world. In typical Del Toro style it all perfectly straddles the real and the fantastical. Everything feels larger than life, and also grounded at the same time. I couldn't sleep properly last night the images from this movie kept intruding. It's incredible
November 9, 2025 at 11:10 PM
The sets and costume design are out of this world. In typical Del Toro style it all perfectly straddles the real and the fantastical. Everything feels larger than life, and also grounded at the same time. I couldn't sleep properly last night the images from this movie kept intruding. It's incredible
I'm crying today because I can't believe I got to see one of my favourite directors adapt one of my favourite stories. Frankenstein is everything it needs to be: grotesque, beautiful, unbearably heartbreaking, dramatic but not melodramatic. Del Toro nailed every fucking thing.
November 9, 2025 at 11:10 PM
I'm crying today because I can't believe I got to see one of my favourite directors adapt one of my favourite stories. Frankenstein is everything it needs to be: grotesque, beautiful, unbearably heartbreaking, dramatic but not melodramatic. Del Toro nailed every fucking thing.
Time for me to finally...Playdes
November 8, 2025 at 10:37 AM
Time for me to finally...Playdes
How do I move on? How do I live my life now, with no more vaporwave romances or mascot events in which I help a weeping block of tofu get through a slightly-too-small door? Where's my city of obelisks and goat statues? How do I live without Sam Day Break and Captain Sign in my life?
November 1, 2025 at 11:38 PM
How do I move on? How do I live my life now, with no more vaporwave romances or mascot events in which I help a weeping block of tofu get through a slightly-too-small door? Where's my city of obelisks and goat statues? How do I live without Sam Day Break and Captain Sign in my life?
But Kaizen have gone so hard on this ridiculous world that, it works? You spend the first few hours going, "what the bloody fuck is this" and then by the end you're cheering on your best friend the giant talking finger as you help her run for mayor. And then it ends and you're like, what now?
November 1, 2025 at 11:38 PM
But Kaizen have gone so hard on this ridiculous world that, it works? You spend the first few hours going, "what the bloody fuck is this" and then by the end you're cheering on your best friend the giant talking finger as you help her run for mayor. And then it ends and you're like, what now?
This game is so goddamn absurd I can't even describe it. It's like a crazed Japanese fever dream. A driving game / business management sim / visual novel / card game in which you save a small town and help a bunch of magical freaks operate vending machines and fight swarms of bees
November 1, 2025 at 11:38 PM
This game is so goddamn absurd I can't even describe it. It's like a crazed Japanese fever dream. A driving game / business management sim / visual novel / card game in which you save a small town and help a bunch of magical freaks operate vending machines and fight swarms of bees
I finished Promise Mascot Agency last night, and @kaizengameworks.com have once again absolutely cooked. What stuns me about their work, from Paradise Killer to PMA, is their ability to create the most bizarre worlds and then completely commit to those worlds with their entire heart and soul.
November 1, 2025 at 11:38 PM
I finished Promise Mascot Agency last night, and @kaizengameworks.com have once again absolutely cooked. What stuns me about their work, from Paradise Killer to PMA, is their ability to create the most bizarre worlds and then completely commit to those worlds with their entire heart and soul.
Ghostwire: Tokyo is Haunted by the AAA Design Curse - how adherence to AAA open world tropes prevented Ghostwire: Tokyo from reinterpreting Japanese folklore in any kind of interesting way. bit.ly/pixeladay_gh...
November 1, 2025 at 10:51 PM
Ghostwire: Tokyo is Haunted by the AAA Design Curse - how adherence to AAA open world tropes prevented Ghostwire: Tokyo from reinterpreting Japanese folklore in any kind of interesting way. bit.ly/pixeladay_gh...
Also can the folks at @kaizengameworks.com confirm or deny whether they were inspired by Mr. Blobby. The similarity (unhinged mascot constantly fucking shit up) seems too great to be a coincidence
October 23, 2025 at 4:14 AM
Also can the folks at @kaizengameworks.com confirm or deny whether they were inspired by Mr. Blobby. The similarity (unhinged mascot constantly fucking shit up) seems too great to be a coincidence
Literally the same day I published my Ghostwire: Tokyo article complaining about how the game fails to interpret kappa and other yokai in any kind of interesting modern way, Promise Mascot Agency came into my life @kaizengameworks.com
October 23, 2025 at 4:03 AM
Literally the same day I published my Ghostwire: Tokyo article complaining about how the game fails to interpret kappa and other yokai in any kind of interesting modern way, Promise Mascot Agency came into my life @kaizengameworks.com
Have you read my new article on Ghostwire: Tokyo? You should! It is good and contains several ball-related jokes bit.ly/pixeladay_gh...
October 23, 2025 at 3:31 AM
Have you read my new article on Ghostwire: Tokyo? You should! It is good and contains several ball-related jokes bit.ly/pixeladay_gh...
I see that people are noticing, and now asking about, the fact that I haven't released a video in over 5 months. I take this as a positive sign that people miss my videos and are eagerly waiting for more. FYI, I've been working on a huge video since May, but this year has been...A Bad One.
October 19, 2025 at 7:53 AM
I see that people are noticing, and now asking about, the fact that I haven't released a video in over 5 months. I take this as a positive sign that people miss my videos and are eagerly waiting for more. FYI, I've been working on a huge video since May, but this year has been...A Bad One.
Hopefully it will also make it easy for me to instantly recognise you as a douche so I can mock you relentlessly
September 13, 2025 at 9:33 AM
Hopefully it will also make it easy for me to instantly recognise you as a douche so I can mock you relentlessly
Banishers: Ghosts of New Eden Feels Like a Haunting from Game Design’s Past - on my astonishment at how little AAA cinematic open world games have evolved in over a decade. bit.ly/pixeladay_ba...
September 4, 2025 at 11:35 AM
Banishers: Ghosts of New Eden Feels Like a Haunting from Game Design’s Past - on my astonishment at how little AAA cinematic open world games have evolved in over a decade. bit.ly/pixeladay_ba...
Drafted a corridor room today. #BluePrince
May 20, 2025 at 8:48 AM
Drafted a corridor room today. #BluePrince
Feeling very triggered rn
May 14, 2025 at 11:52 AM
Feeling very triggered rn
You know who thinks you should watch my latest video on Amnesia: The Bunker? Someone who made it 👀
May 12, 2025 at 12:09 PM
You know who thinks you should watch my latest video on Amnesia: The Bunker? Someone who made it 👀
When you're a video essayist, "I need you to film me lovingly stroking a brick" is a normal thing you might say to your spouse on a Sunday
May 4, 2025 at 11:05 AM
When you're a video essayist, "I need you to film me lovingly stroking a brick" is a normal thing you might say to your spouse on a Sunday
This shot was so frickin good the rat chose to sacrifice itself in a display of respect #amnesiathebunker
April 1, 2025 at 10:06 AM
This shot was so frickin good the rat chose to sacrifice itself in a display of respect #amnesiathebunker
So Helldivers is just a documentary now hey
March 27, 2025 at 11:30 PM
So Helldivers is just a documentary now hey
Helldivers getting real with me tonight
March 21, 2025 at 11:23 AM
Helldivers getting real with me tonight