Pat Hartl
pathar.tl
Pat Hartl
@pathar.tl
Software Guy

Check out my project LANCommander:
https://github.com/LANCommander/LANCommander
Got what I needed, thanks all!
December 29, 2025 at 10:07 PM
Messaging!
December 29, 2025 at 8:24 PM
It's funny looking back at the Mario Movie and when people acted like it was a betrayal of video games.

Shouldn't games exist in another realm that can't be expressed through film? Isn't that why the medium exists? I would say the same of movies <-> books.

Licensed movie pinball though, excellent.
April 12, 2025 at 5:45 AM
"But I'm on a laptop (or) i like my keebs smol"
Sure, VIM is a great choice for you. I'd rather have a steering wheel on my car.
March 26, 2025 at 11:45 PM
1+2 was _fine_, but the didn't quite hit like the originals. Luckily we've got partymod
github.com/PARTYMANX/pa...
February 22, 2025 at 4:14 AM
Just finished this chapter... pretty eye opening. Coincidentally I've also jumped back into the Battlefield 1942 mod Desert Combat made by Trauma Studios. I was totally unaware of that lineage. Been enjoying Press Reset so far, thanks!
February 18, 2025 at 4:51 PM
PowerShell is pretty damn good as well.
February 15, 2025 at 8:42 PM
With period rigs no less. Is that a boxed Sim Town I see peeking?
February 9, 2025 at 5:09 AM
I get that. The post I was replying to was talking about features in 11 updates that require a hardware feature.
February 3, 2025 at 5:37 AM
Windows Vista won't run on a 486, is that forced obsolescence?
February 3, 2025 at 1:52 AM
I made a MAME cabinet in 2010 and I needed a way to connect the buttons to a PC. I ended up finding a driver that allows you to connect a SNES controller to the parallel port. It still works today!
January 26, 2025 at 6:59 PM
Very excited! Also I watched Walter Mitty for the first time this year and was so engrossed with it's visuals. Now it's on my top 10.
January 17, 2025 at 12:14 AM
Going somewhat differently that others here: find a game that is easy to repair. System 11 games like Police Force or High Speed are fun games that have parts that are readily available and they don't have a bunch of mechanisms that are hard to repair.
December 3, 2024 at 6:11 PM
It can be fine if you don't have to scale or project to fairly shallow DTOs. With a larger set of models and a lot of relationships, it just doesn't scale well. That being said, I maintain an old EF6/MVC5 project that's fairly massive and having to eager load is a huge pain.
November 27, 2024 at 3:55 PM