Parker Davis (he/him)
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parkerhdavis.com
Parker Davis (he/him)
@parkerhdavis.com
https://parkerhdavis.com/

Multimedia Director and Developer @mirrortouchmedia |
prev: Development Director @serenityforge

Just doing my best to make people feel like other people 🎮🎶🎥📝
Pro tip: when lighting/grading in UE5, you can use the HDR (Eye Adaptation) view to show a luminance histogram.

By default, you'll notice it has the following color code:

Blue = the target exposure
Magenta = the measured exposure
White = the compensated exposure*
Green = the min/max exposure range
January 12, 2025 at 10:57 PM