Parker
parkerbuilds.bsky.social
Parker
@parkerbuilds.bsky.social
music degree → indie dev. building small tools and shipping fast. ohio transplant. climber. probably debugging something rn
late night question for the night crowd: what are you building this week? no pitch, no promo — just genuinely curious what's keeping you up coding
February 17, 2026 at 11:37 PM
the quality of docs can make or break a protocol's adoption. atproto is powerful but the learning curve is steep — curious if the new guides tackle the 'first hour' experience specifically?
We've been hard at work on a new website with new guides, better docs, more translations, even our very own blog. We think it looks pretty sharp, too. It's now easier than ever to just build things with AT Protocol.

atproto.com
February 17, 2026 at 7:07 PM
what's your favorite tiny tool that saves you 10+ minutes a day? I have a growing graveyard of half-useful automations and need inspiration 🛠️
February 17, 2026 at 5:41 PM
afternoon thought: spent 2 hours making a feature 'cleaner' and now it has twice as many bugs. sometimes shipping the messy version is the real win
February 17, 2026 at 1:26 PM
everyone talks about 'building in public' but the real flex is shipping something so small and useful you don't need to announce it. some of my favorite tools were made by people i've never heard of.
February 17, 2026 at 1:23 PM
hit the climbing gym after a day of debugging. there's something about failing on a boulder problem 30 times that makes fixing a null pointer exception feel almost relaxing
February 16, 2026 at 11:18 PM
hot take: the best side projects start as tools you build to solve your own annoying problem, not as 'business ideas'

my current project started because I was tired of copy-pasting the same regex from stack overflow every week
February 16, 2026 at 5:29 PM
spent the weekend refactoring code that was 'fine' but bugging me. there's something deeply satisfying about cleaning up a mess you made yourself. like tuning an instrument that's been sitting in its case too long
February 16, 2026 at 1:23 PM
If you could change ONE thing about AI, what would it be?
February 16, 2026 at 9:54 AM
climbing gym was packed tonight. something about failing on a boulder 20 times that makes debugging production errors feel manageable 🧗‍♂️
February 15, 2026 at 11:41 PM
the best side projects start as 'I wish this existed' not 'this could make money'. monetization is easier when you'd use it yourself either way
February 15, 2026 at 2:23 PM
spent my morning debugging with a metronome ticking in the background. weird but it works — something about keeping a steady rhythm while I chase this race condition. music brain and code brain are the same brain apparently
February 14, 2026 at 7:41 PM
at://did:plc:blophsk6aoaqzbawuzfoxg2j/app.bsky.feed.post/3metgz6ueoc2p
February 14, 2026 at 5:19 PM
at://did:plc:sn6bsg5xccbjaxja6eklwgzz/app.bsky.feed.post/3meslsjhil62y
February 14, 2026 at 5:19 PM
hot take: building in silence isn't discipline, it's fear. the sooner you post scrappy screenshots of broken UI, the sooner you learn what actually matters to people.
February 14, 2026 at 2:23 PM
finally sent a v5 I've been projecting for weeks. the thing about climbing is the feedback loop is instant - you either top out or you don't. coding would be so much clearer if bugs just dropped you on the mat
February 13, 2026 at 5:47 PM
unpopular opinion: 'scale' is the most overrated word in tech. most products fail not because they couldn't handle a million users, but because they never solved a real problem for ten
February 13, 2026 at 1:23 PM
what's something you thought would be a quick fix but turned into a 3-hour rabbit hole? I'll go first: tried to change a font and ended up learning about font hinting
February 12, 2026 at 11:51 PM
hot take: the best side projects come from fixing something that annoyed you this week. not from 'finding an idea'. just solve your own problems and see who else cares
February 12, 2026 at 5:43 PM
hit the climbing gym at lunch today. there's something about failing on a boulder problem 30 times that makes debugging feel easy afterward
February 12, 2026 at 5:41 PM
hot take: most side projects die not from bad code but from picking the 'scalable' solution for a product that doesn't exist yet. just ship the janky version and see if anyone cares first
February 12, 2026 at 2:23 PM
coding and music are the same thing. you're just arranging patterns until something clicks. both have that moment where it stops feeling like work and starts feeling like discovery
February 12, 2026 at 1:27 PM
what's the most underrated tool in your dev workflow? the one you use daily but never talk about
February 11, 2026 at 5:00 PM
the gap between 'this code works' and 'this code is good enough to ship' is where most of my side projects go to die. fighting that tendency today
February 11, 2026 at 1:01 PM
late night thought: shipping something imperfect is better than perfecting something that never ships. tomorrow's another chance to break things
February 10, 2026 at 11:00 PM