Over-Under The Moon 🎶
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overunderthemoon.bsky.social
Over-Under The Moon 🎶
@overunderthemoon.bsky.social
composer for hire and novice gamedev from PNW
lv27 w/10+ yrs experience | looking for work
#noAI

current projects: #twilitchildren #projectfaith
@survivian.xyz = my codefren

https://comboplus-moons.carrd.co/
https://www.youtube.com/@OverUnderTheMoon
September 10, 2025 at 10:10 PM
Clippy would never charge you for updates or stop selling individual licenses for plugins. Clippy would never threaten reviewers and other plugin/sample library developers. Clippy would never make you buy a stupid iLok dongle.

Be more like Clippy.

@yulekbagel.bsky.social
picrew.me/en/image_mak...
August 27, 2025 at 10:22 PM
"The Portal editor will once again exist outside the Battlefield 6 client itself within a custom version of the Godot game engine."

WHAT

WHAT DO YOU MEAN
August 1, 2025 at 2:49 AM
Hey #PortfolioDay!
I'm Moons, a #music producer/composer/sound designer focused on strong melody and mixing genres. If you're into it, the demo reel speaks for itself!

Looking for contract/freelance work or even fulltime employment so hit me up in DMs or email, links @ comboplus-moons.carrd.co!
July 8, 2025 at 5:51 PM
I guess the stance isn't WHOLLY anti consumer but I feel like the initial argument of "you can't just share server binaries look at all this (alleged) extra work we have to do!!!" is poor and misinformed at best, and deliberately misleading at worst. Stop listening to Jason
June 28, 2025 at 9:51 PM
Oh no, honey. Not you, too. Anyone but you. God damn it
June 28, 2025 at 9:42 PM
This is gonna be a fuckin weird one and you can take or leave the pony shit but ignoring that, FoE: Remains is a free, surprisingly addicting 2D lootshoot/roguelite with a lot of content and even a level editor. It's a pretty good translation of Fallout to 2D too

foe-remains.gitlab.io/main_en.html
June 28, 2025 at 7:34 PM
I would rather swallow an entire bottle of cyanide pills than sell my soul for the POSSIBILITY of 25 bucks a month or less than a meal's worth of commission
June 17, 2025 at 12:19 AM
same energy
May 9, 2025 at 7:22 PM
untitled demo i forgot i had and don't know what to do with
#music #indie
May 7, 2025 at 4:49 AM
HNGNGNGNGGN
why must work be so hard to come by so i can splurge on things like these
February 6, 2025 at 9:03 PM
February 3, 2025 at 10:46 PM
just put the IP out of its misery, Microsoft. this is genuinely sad.
#halo
February 2, 2025 at 10:13 PM
now that...is really tempting #music
January 31, 2025 at 9:25 PM
this is one of the AI people that met with the orange man.
so much for "draining the swamp," eh?

fortune.com/2024/09/17/o...
January 23, 2025 at 7:48 AM
me every time i see yet another music plugin or sample dev using ai images for their marketing
December 26, 2024 at 8:06 PM
demo for something in the near future...? 🤔

#sonicthehedgehog #music
November 26, 2024 at 3:57 AM
i guess i forgot i have a gamejolt?
feel free to follow here

gamejolt.com/@MoonDev
November 25, 2024 at 7:14 AM
Scarbee may be on the AI image marketing train too. why are we here, man?
#music #noAI
November 13, 2024 at 11:46 PM
hybrid pop punk instrumentals for your pleasure

just barely enough time to fit half the chorus rip
it's so close to being done, but i can't sing and don't got anyone to do vocals for me. hopefully that changes sooner than i think 🙏

#music #wip #indie #twilitchildren
November 11, 2024 at 10:50 PM
Hans Zimmer-cofounded plugin/sample company UJAM appears to use AI "art" slop for marketing. great. saves me the money.

"I would never write a piece of music using A.I. to help me because I want it to be my piece," but apparently totally cool with marketing plugins with it?
#music #art #noAI
November 3, 2024 at 7:04 AM
anthem for raging against the dying of the light

sure wish vids could be longer than 60s cause i couldn't fit the sick-ass bridge i made
#music
October 29, 2024 at 10:34 PM
11 years, 12 this november.
been a long, slow, bumpy road but we got there in the end.
i'm genuinely thankful though. building from scratch these days is tough.
i'm just grateful anyone at all listens to what i do.

here's to a thousand more by the next decade 🎉
October 20, 2024 at 6:18 PM
ledge hang had no cooldown in early revisions, so you could do some stupid shenanigans
#gamedev #indie
October 7, 2024 at 9:24 PM
September 29, 2024 at 7:36 PM