Otto Ojala
@ottoojala.com
I made Soccer Physics and several other somewhat successful games in the 2010s. Today, I'm a hobbyist game dev focusing on making freeware local multiplayer games using #Godot.
https://ottoojala.com
https://ottoojala.itch.io
https://ko-fi.com/ottoojala
https://ottoojala.com
https://ottoojala.itch.io
https://ko-fi.com/ottoojala
I have a Canon R5 :--) I shoot wildlife, mostly.
November 10, 2025 at 9:54 PM
I have a Canon R5 :--) I shoot wildlife, mostly.
I might have unlocked a new phobia for me - unexpectedly moving celestial bodies... I'm not into astrophotography, but my 100-500mm lens takes okayish videos of the Moon it seems :--)
November 10, 2025 at 8:26 PM
I might have unlocked a new phobia for me - unexpectedly moving celestial bodies... I'm not into astrophotography, but my 100-500mm lens takes okayish videos of the Moon it seems :--)
The floor isn't actually reflective, of course, just semi-transparent, with duplicates for every object on the mirror-side. Except for the basket's post, which I forgot about... The fade to black is a distance fog, which I think complements the effect. First time using fog in a game, yay :--)
November 9, 2025 at 9:50 PM
The floor isn't actually reflective, of course, just semi-transparent, with duplicates for every object on the mirror-side. Except for the basket's post, which I forgot about... The fade to black is a distance fog, which I think complements the effect. First time using fog in a game, yay :--)
Watch Basketball would also be a really bad name.
November 8, 2025 at 3:05 PM
Watch Basketball would also be a really bad name.
Heck yes! I was thinking just nicer watches, or more watches. ...And to maybe call this game Gold Watch Basketball... There's time for many pivots still, luckily :--)
November 8, 2025 at 2:59 PM
Heck yes! I was thinking just nicer watches, or more watches. ...And to maybe call this game Gold Watch Basketball... There's time for many pivots still, luckily :--)
Yess, I'm into unlocking cosmetics, too, especially if it's a reward for something I want to do anyways :--) Turning a trivial detail, like the watch in this game, into a bigger feature in a project is very fun, too, and one driving factor in most my designs...
November 8, 2025 at 2:56 PM
Yess, I'm into unlocking cosmetics, too, especially if it's a reward for something I want to do anyways :--) Turning a trivial detail, like the watch in this game, into a bigger feature in a project is very fun, too, and one driving factor in most my designs...
Maybe you'll get a GOLD TIMEPIECE as a reward for reaching 1000 baskets!? Maybe not!
November 8, 2025 at 1:05 PM
Maybe you'll get a GOLD TIMEPIECE as a reward for reaching 1000 baskets!? Maybe not!
I did a few projects with Godot 4, but then switched back to using a Mac, and the web exports weren't really working on Macs then, so wen't back to using 3.5, which is just fine for the kind of games I do.
November 7, 2025 at 12:08 PM
I did a few projects with Godot 4, but then switched back to using a Mac, and the web exports weren't really working on Macs then, so wen't back to using 3.5, which is just fine for the kind of games I do.
Cool! I'm aiming for the good old, small, flash game-like experience here, so very similar to that I think :--)
November 7, 2025 at 9:35 AM
Cool! I'm aiming for the good old, small, flash game-like experience here, so very similar to that I think :--)
Thanks! A timer might be fun, but I think I'm going for the simplest, basic game here, as that's what I keep coming back to with this one.
November 7, 2025 at 9:32 AM
Thanks! A timer might be fun, but I think I'm going for the simplest, basic game here, as that's what I keep coming back to with this one.