JKK
@oneateseven.studio
UI Developer and Designer
25 years of messing with The Big Trio: HTML, CSS and Javascript
Accessibility and good UX enthusiast
Less is always more
25 years of messing with The Big Trio: HTML, CSS and Javascript
Accessibility and good UX enthusiast
Less is always more
You can’t call yourself Front End or even Full Stack Developer if you don’t have a solid grasp of CSS, semantics and accessibility
If you are not comfortable with what for example @kevinpowell.co is showing in his channel, you need to catch up
FE is much more than JS, a framework and tailwind
If you are not comfortable with what for example @kevinpowell.co is showing in his channel, you need to catch up
FE is much more than JS, a framework and tailwind
July 17, 2025 at 10:57 AM
You can’t call yourself Front End or even Full Stack Developer if you don’t have a solid grasp of CSS, semantics and accessibility
If you are not comfortable with what for example @kevinpowell.co is showing in his channel, you need to catch up
FE is much more than JS, a framework and tailwind
If you are not comfortable with what for example @kevinpowell.co is showing in his channel, you need to catch up
FE is much more than JS, a framework and tailwind
Currying in JS with arrow functions is cool, but I often find myself temporarily adding brackets or doing a regular block with explicit return, so I can visualise it better in my head.
Once it’s done and all is working, I go back to regular … a => b => c => …
Once it’s done and all is working, I go back to regular … a => b => c => …
July 16, 2025 at 12:30 PM
Currying in JS with arrow functions is cool, but I often find myself temporarily adding brackets or doing a regular block with explicit return, so I can visualise it better in my head.
Once it’s done and all is working, I go back to regular … a => b => c => …
Once it’s done and all is working, I go back to regular … a => b => c => …
Wish I stumbled upon this game when I was learning how to use #neovim effectively.
So much fun
vim-adventures.com
So much fun
vim-adventures.com
Learn VIM while playing a game - VIM Adventures
VIM Adventures is an online game based on VIM's keyboard shortcuts. It's the "Zelda meets text editing" game. So come have some fun and learn some VIM!
vim-adventures.com
July 12, 2025 at 3:24 PM
Wish I stumbled upon this game when I was learning how to use #neovim effectively.
So much fun
vim-adventures.com
So much fun
vim-adventures.com
I’ve just spent 45 minutes going back and forth, debugging, swearing, and questioning all my life because my event handlers, which I quickly hacked to test something, had not been logging anything to the console…
#impostorSyndrome #debugging #webDev #browser #console
#impostorSyndrome #debugging #webDev #browser #console
July 10, 2025 at 7:46 PM
I’ve just spent 45 minutes going back and forth, debugging, swearing, and questioning all my life because my event handlers, which I quickly hacked to test something, had not been logging anything to the console…
#impostorSyndrome #debugging #webDev #browser #console
#impostorSyndrome #debugging #webDev #browser #console
A question specifically for British people.
How do you pronounce “Linux”?
How do you pronounce “Linux”?
July 9, 2025 at 8:41 AM
A question specifically for British people.
How do you pronounce “Linux”?
How do you pronounce “Linux”?
July 7, 2025 at 11:44 PM
Reposted by JKK
How to Convince People to Care and Invest in Accessibility: "For anyone who’s ever said 'we need to make this accessible,' and been told, 'We’ll do that later.' If you still want to drive change, this is for you." #a11y stephaniewalter.design/blog/how-to-...
How to Convince People to Care and Invest in Accessibility by Stéphanie Walter - UX Researcher & Designer.
Learn how to advocate for accessibility, drive change without authority, and connect inclusive design to business impact. Practical tips, strategies, and real-world examples included.
stephaniewalter.design
July 2, 2025 at 5:03 PM
How to Convince People to Care and Invest in Accessibility: "For anyone who’s ever said 'we need to make this accessible,' and been told, 'We’ll do that later.' If you still want to drive change, this is for you." #a11y stephaniewalter.design/blog/how-to-...
Good move!
It should be a default everywhere
It should be a default everywhere
"Deeply concerned that the incentives for content creation are dead."
www.nytimes.com/2025/07/01/t...
www.nytimes.com/2025/07/01/t...
Cloudflare Introduces Default Blocking of A.I. Data Scrapers
www.nytimes.com
July 2, 2025 at 11:06 AM
Good move!
It should be a default everywhere
It should be a default everywhere
This history is a bit longer than I thought
Fascinating!!!
Fascinating!!!
An amazing collection of videos by @kristenroos.bsky.social detailing the history of digital painting/drawing software — from Sketchpad (1963) to Deluxe Paint IV (1991).
"Paint: a timeline" kristenroos.ca/timeline
"Paint: a timeline" kristenroos.ca/timeline
July 2, 2025 at 5:42 AM
This history is a bit longer than I thought
Fascinating!!!
Fascinating!!!