Trixter
oldskool.org
Trixter
@oldskool.org
I'm an oldskool gamer, coder, and demoscener. Co-created mobygames. I make videos about vintage computing at http://youtube.com/TheOldskoolPC . Existential nihilist.
I was the guy who found more satisfaction writing libraries, compressors, and dev tools. Still do; my major contributions to Area 5150, other than project management, was the loader, compressor, API, and docs.
I have a cool game idea now; remains to be seen if it's technically possible on an IBM PC.
November 6, 2025 at 5:28 AM
Ironically, doing creative work usually pushes past those states. Catch-22.

Maybe there will be something in the near future that will pique your interest. Is there a game the world needs to know about? Is existing journalism about a game all wrong and should be corrected? Maybe you can be the one.
November 6, 2025 at 5:25 AM
I personally know three computer game software collectors who have way more than 2400 though. So if any one of them wants to do the legwork... Anne may have reason to get nervous ;-)
November 4, 2025 at 5:46 AM
That graph is across 1140 items, mostly IBM PC games.

15 years ago I had ~2400, much more than @annebras.bsky.social 's Guinness world record. Why does Anne have the record and not me? Because Anne did the paperwork: Photos of everything, hire a notary, forms, witnessed, etc. Well deserved.
November 4, 2025 at 5:46 AM
Sub count actually doesn't matter that much anymore: Of my last successful video with 50k views, less than 5% came from subscribers (although that could be because most of my subscribers signed up because of the VHS videos I did)

Anyway, I'm not worrying about YouTube for the next year. :-)
October 31, 2025 at 5:42 PM
It definitely would have, but it would have also been wildly off-topic, something that channel suffers from already.

I'm not miffed; more amused at how loud the thud was when it landed.
October 31, 2025 at 4:22 PM
Until Apple and YouTube decide to get rid of the watch later list 😅
October 31, 2025 at 4:16 PM
Oh, I know. This is a very special use case for people who must get through hours of content in a short time.

I guess I was expecting more than 250 people in the world might want to know how to do that, but I guess not 🤣
October 31, 2025 at 4:16 PM
I browse subscriptions on my phone & desktop, and add items to my Watch Later list. Later, in front of the TV, I go through what's in my Watch Later list. (This is the same workflow in the video I posted a few days ago.)

If YouTube is changing the Apple TV app, not sure there's anything you can do.
October 31, 2025 at 3:26 PM
I'm not seeing what you're seeing. Are you at the right URL?
October 31, 2025 at 3:20 PM
I definitely understand this :-) thanks for the clarification.

When I get around to disassembling your real-time scaled sprites in Turbo Champions, I'll post the code ;-)
October 29, 2025 at 5:45 PM
Sorry to hear that, but wasn't it necessary? Lossless deltas (ok for small video cutouts and low fps full-screen updates) doesn't really work for real-world footage. Wasn't something like RoQ required for 11H's shift in video content?

(Unless you meant creative differences; if so, apologies)
October 29, 2025 at 3:39 PM
It is rare to find someone who is both left-brained and right-brained, and equally good at both.
October 29, 2025 at 4:51 AM
I would pay actual money to listen to you talk about how you solved video codec design challenges for 7th Guest and 11th Hour. RoQ had a bit of life outside of Trilobyte, even.

(I have designed a few codecs of my own. Unapologetic fan of MSV1/CRAM and Smacker.)
October 29, 2025 at 4:42 AM
Did its IP address change recently?
October 26, 2025 at 7:07 AM
With the release of this video, I'm going on hiatus for an entire year. I might pop in once in a while if I have an announcement or something to promote, but I won't be checking in here regularly for at least a year. If I'm needed, feel free to email or DM me.
October 25, 2025 at 6:06 PM