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octantastudio.bsky.social
Games & assets
@octantastudio.bsky.social
Author's indie games since 2022

Visualization tools for your Unity projects

https://www.octantastudio.com/en/
⚙️ The UI Shader approach allows you to create lightweight, customizable touch effects, leveraging all Unity shader capabilities, with computations handled on the GPU for improved performance on mobile

youtube.com/shorts/cMxTg...
Generate a touch effect for your Unity game
YouTube video by Games & assets
youtube.com
November 6, 2025 at 2:55 PM
For example, we recall a detective game built around phone messages. At one point, the screen “cracked” from the player’s touches - that effect really stuck with us, so we added it to Touch Effect System.

Touch effects with random shape generation:

youtube.com/shorts/jkmtc...
One Touch Effects pt. 2 | Touch Effect System for Unity
YouTube video by Games & assets
youtube.com
October 15, 2025 at 1:30 AM
How to loop a touch effect and turn it into a UI hint above an object

youtu.be/6DQ5-f3FLA8?...
Automatic Tutorial Maker + Touch Effect System assets integration
YouTube video by Games & assets
youtu.be
October 12, 2025 at 11:31 PM
* Use a sprite-based effect as a base (TouchGlitter.prefab)
* Add a list of 2D textures
* Add a list of colors
* Set Mode = Trail - otherwise, the effect will appear only at the touch point, not as a trail
* Adjust other settings as needed - you can even overlay it with a shader-based effect
October 8, 2025 at 9:43 AM
Why UI shaders? What makes them special:

Visual flexibility, minimal size, performance, universal compatibility. Read here:

discussions.unity.com/t/released-t...

Asset page: u3d.as/3C7x
Touch Effect System: visual feedback & interactive trail effects for UI | Particles/Effects | Unity Asset Store
Use the Touch Effect System: visual feedback & interactive trail effects for UI tool for your next project. Find this and more particle & effect tools on the Unity Asset Store.
u3d.as
October 5, 2025 at 3:09 PM
🗝 If you own TES purchased through the Unity Asset Store, reach out for a custom touch effect for your project: [email protected]

Write: “Here’s what I’m working on. I have the Touch Effect System. I’d like to…”
And we’ll either release an update or guide you on how to implement it yourself.
October 2, 2025 at 1:24 PM
The uniqueness of this system is that it’s a system, not just a set of static images. Every particle is shader-based, which makes it easy to adjust visuals: color, shape, glow, animation, even the number and distortion of cracks in “broken glass” effect. Sparkles can be replaced with other sprites.
October 2, 2025 at 1:22 PM
We’ve prepared 25+ prefabs for different scenarios, the main ones being:

* One-Touch, triggered by a tap (basic glowing circle, a random splash shape, or a pattern that looks like touching a force field)
* Trail, following movement (e.g., a heat trail or a slash like in Fruit Ninja)
* Accents
October 2, 2025 at 1:21 PM
And ATM now integrates smoothly with our new asset, which should’ve been released already, but is still stuck in moderation. We’ll share more news in October 🍂

Get Automatic Tutorial Maker here: u3d.as/3tsL
Automatic Tutorial Maker: create customizable learning steps by showing | Utilities Tools | Unity Asset Store
Use the Automatic Tutorial Maker: create customizable learning steps by showing from Octanta Studio on your next project. Find this utility tool & more on the Unity Asset Store.
u3d.as
September 24, 2025 at 12:05 PM
Simply great to work on something you know well and that’s useful to others in bringing creative and technical ideas to life.

For example, we implemented for specific users:
* a flexible in-game photo input system
* split-screen support
* full screen capture

Asset page: u3d.as/3qTN
Dynamic Photo Camera: in-game interactive photos with multi-platform support | Camera | Unity Asset Store
Get the Dynamic Photo Camera: in-game interactive photos with multi-platform support package from Octanta Studio and speed up your game development process. Find this & other Camera options on the Uni...
u3d.as
July 4, 2025 at 3:55 AM