comparable rat of confidence;
current pipeline: rust, neovim, slurm, scientific integrity;
writing @ nrposner.com, nicoroman.substack.com;
no kings;
doc.rust-lang.org/std/cell/ind...
doc.rust-lang.org/std/cell/ind...
No comment in C++, thar be dragons
No comment in C++, thar be dragons
You can be lazy are just use dynamic allocations and Arc all over the shop, and while it’ll certainly be slower than optimized Rust, it’ll still blow Python out of the water
You can be lazy are just use dynamic allocations and Arc all over the shop, and while it’ll certainly be slower than optimized Rust, it’ll still blow Python out of the water
For something lighter, tetra might be good to look at: github.com/17cupsofcoff...
See also here: github.com/dasifefe/rus...
For something lighter, tetra might be good to look at: github.com/17cupsofcoff...
See also here: github.com/dasifefe/rus...
github.com/bevyengine/b...
github.com/bevyengine/b...
No human eyes on the code first, just insert whatever it generates into the binary?
As if compile times weren't long enough!
No human eyes on the code first, just insert whatever it generates into the binary?
As if compile times weren't long enough!